Ghaliver Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a white armored body suit, with a simple violet line shooting up and back down. His head has been shaved. His green eyes are slightly larger than normal.
Personality: Ghaliver is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Ghaliver was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Ghaliver's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Ghaliver and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp.
Jo Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many black ritualistic tattoos. She wears baggy red pantaloons and a black scarf. Her tied-back hair is white. She tend to wears goggles to shield her eyes.
Personality: She is overprotective of those who hire her services. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She got into the Junk Dealer business at a young age. Brilliant and gifted she never wanted to apply herself. She has worked as a Junk Dealer like her father before her.
Motivation: She has passion for adventuring and risk; and balancing her hectic life and new junk dealer responsibilities is difficult
Ideals: Gifted. Flaws: Fearful. Bonds: Guardian, Job, Adventurer. Occupation: Junk Dealer
Voice: Squeaky
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1500 sp.
Elizabeth Alston, Female Human [Permalink]
Personal [hide]
Description: This woman very much looks the part of a Barkeep, and sports empty pouches on her belt. Her hair is long and white with streaks of black, and is pulled back with small brown clips. She is baby faced.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She does not trust anyone and sleeps with one eye open.
History: Elizabeth was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. She found a children's book about a Human Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She inherited the family business which she has now maintained for 13 years.
Motivation: Further expansion of business.
Flaws: Ugly, Insomniac. Bonds: Job, Poor, Adventurer. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 5 (-3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. 1 Healer’s kit.
Drifting Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears baggy brown pantaloons and a tan scarf. His black fur is braided into rings. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the south was not economically sound they moved to his current location. He has set out to sabotage the competition.
Motivation: He is greedy; and a rival would like him out of the picture
Flaws: Addict. Bonds: Job, Criminal record, Rich, Immigrant. Occupation: Assassin
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 68 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 |
Possessions: 2000 gp. Golden yellow topaz (1200 gp). Fire opal (1200 gp). Deep blue spinel (1200 gp). Amber (100 gp). Chrysoprase (40 gp). Golden yellow topaz (1200 gp). Chalcedony (40 gp). Jasper (40 gp).
Meriele Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long brown hair kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born into a rich family. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Dilettante
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 9 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +2
Possessions: 1000 cp. 1 Masterwork Common Melee.
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