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Advanced [show]


Dabbledob Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This southern man typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. His clothes are grease stained in places. He has shaved his head bald. He has a dull look in his brown eyes.

Personality: Dabbledob hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He's also a talented Healer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Dabbledob Sympony, Male Gnome Monk 4
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 12 (+1)8 (-1) 17 (+3)14 (+2)
Skills History +1, Nature +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Aquamarine (1000 gp).


Social Check DCs


Skirt Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tight fitting clothing which further accentuates her frame. Her fur is lavender, silky, and of moderate length. Her hazel eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Skirt embodies much of what other species detest in the Tabaxis. She invites people to come help in her community garden.

History: She was born in the south. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Slave. Occupation: Guard

Voice: Low range voice

Attributes [hide]

Skirt Grass, Female Tabaxi Warlock 7
Medium (4'11") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Deception +5, Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a custom-built plate barding that's adorned with grey lining and desert motifs. She has slicked back black hair. She has a tattooed face.

Personality: Oriff is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is harsh and unforgiving.

History: Oriff was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has been saving her money to try and buy her sister's freedom.

Motivation: She is content; and wants to open a new tavern

Ideals: Extrovert. Flaws: Antagonistic, Mundane. Bonds: Family, Job. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Oriff Graybeard, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 25 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp. 1 Breastplate.


Social Check DCs


Anne Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has shaved her head bald. Her fierce green eyes like to dwell on things.

Personality: Confrontational and typically high on some drug or another. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and revenge

Flaws: Addict, Impulsive, Secretive. Bonds: Nature, Enemies. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Anne Glenfellow, Female Halfling Barbarian 9
Small (2'10") Halfling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 85 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Medicine +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 90 pp. Fire opal pendant on a fine gold chain (2100 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Marlee, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, brown cloak. His hair is greying and his face has many wrinkles. His hazel eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better trade route.

Motivation: Wants a kiss; and he has a crush on the local shoemaker

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Mentor, Has a crush. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Kyle Marlee, Male Human Rogue 11
Medium (6'6") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 41 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)15 (+2) 16 (+3)8 (-1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +3

Possessions: 2600 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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