Armara Harmony, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, black, dusty cloak. She has done her best to style her white hair to look like a famous performer. Her eyes are silver and beady.
Personality: A skeptical and narcissistic woman, Armara's first love is herself. Her second love is also herself. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Born to a pair of adventurers, Armara grew up listening to her father's many stories. Her family was turned out during the war. She and her family wandered east to less war torn lands. She has dedicated herself to building a better trade route.
Motivation: Wants a kiss; and to settle down with her crush
Ideals: Impeccable, Philantrophist. Flaws: Ugly, PTSD. Bonds: Adventurer, Has a crush. Occupation: Barkeep
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 58 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 20 (+5) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Celestial, Halfling, Draconic, Druidic
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eida Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and sports empty pouches on her belt. Her red hair is long and unkept. Her eyes are green.
Personality: She is very quiet and rarely speaks above a whisper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born several months after her mother was called into army service. She has chosen to use the inheritance that was left to her frivolously. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants nothing more than to rejoin the army; and she seems to be bored by most things
Flaws: Ugly, Shy, Mundane. Bonds: Rich, Military. Occupation: Farmer
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 47 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 300 gp.
Diesa Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'3" and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is drawn into a tight pony tail with a skull scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She dislikes all the random violence that takes place in the east. She invites people to come help in her community garden.
History: She was born to a criminal king-pin and mafia family Like her father and her sister before her, after school she went straight into learning to become a Barkeep. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and she feels that her past leaves her morally obligated to help
Ideals: Pacifist, Philantrophist. Bonds: Attractive, Criminal record, Job. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp. 1 Breastplate.
Roland Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a violet shirt with thin grey vertical stripes and green pants. He keeps his long blonde hair kept up in a rat tail. His eyes are hazel.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He also has developed a complete distrust of the Ploughman profession.
History: Roland lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He then took over the family business and is one of the better Engraver for hire.
Motivation: Several ex partners dislike his way of doing things and want revenge; and marry his sister to traveling adventurers
Flaws: Ugly. Bonds: Guardian, Job, Family, Enemies. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 6)
Armor Class 10
Hit Points 59 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
Possessions: 200 gp. White pearl (120 gp). Peridot (20 gp). Peridot (20 gp).
Leaf Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean pastel cloak covering his clean studded leather. He has wavy cinnamon fur. His eyes are amber.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 17th year, his parents were killed by a dire rats raid, leaving Leaf alone in the world. After a stint in an orphanage, he was adopted. He is searching for what he claims is his rightful reward.
Motivation: Further expansion of business; and to reunite with his old friends
Ideals: Artistic. Bonds: Enemies, Attractive, Adventurer, Job. Occupation: Stableman
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 12)
Armor Class 14
Hit Points 44 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Ignan, Terran
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 |
Possessions: 400 pp. Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
