Oren Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing a long, red cloak. With a patchy white beard and wild white hair. He has gleaming, smiling violet eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised in a island tribe. He was an apprentice working in his mother's forge. He used his abilities to travel the world and help people.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Entrepeneur, Philantrophist, Optimist. Bonds: Job, Nature. Occupation: Gardener
Voice: Australian accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 33 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 15 (+2) | 14 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 600 gp. Malachite (6 gp).
Prosperine Grief, Female Tiefling [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. She carries with her a set of nunchakus, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her purple hair is heavily combed to the left. Her fierce white eyes like to dwell on things.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a font of random trivia from the lore and stories she has discovered
History: She was raised in a island tribe. Brilliant and gifted she never wanted to apply herself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Prosperine fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Logical, Gifted. Flaws: Selfish, Insane. Bonds: Nature. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Draconic, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 sp. Rich purple corundum (500 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Tourmaline (150 gp).
Azzakh Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long rusty crest kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Persistence. Flaws: Racist, Mundane. Bonds: Poor. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 42 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +6 / 3d4+3, Grapple +5
Possessions: 90000 cp. A necklace of small pink pearls (3000 gp).
Raam Skill, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man wears a faded coat and loose pants complete with broad hat. His clothes are grease stained in places. He wears his red hair up. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the north to a Shoemaker, Raam learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Shoemaker.
Motivation: He wants revenge against brigands; and someone believes him a fraud
Bonds: Poor, Immigrant, Attractive, Job, Enemies. Occupation: Shoemaker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 600 gp.
Dagger Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown costume with the symbols of luck on her torso. She has a moderate pudge and is not very fit. She wears her brown fur down. She has a tattooed face.
Personality: She exudes charisma. She is a tour de force of persuasion. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a Mortician, her father struggled to pay the bills. Her childhood dream was to be a Mortician, but she was a colossal failure. She struck the Body Guard job and began her own company from there.
Motivation: She's looking for her big break; and she'd like to take her coworkers down a peg
Ideals: Entrepeneur. Bonds: Attractive, Poor, Job, Adventurer. Occupation: Body Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 48000 sp. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.
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