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NPC Generator

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Advanced [show]


Aline Allerton, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. With bright golden hair. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born at the edge of vast forest. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and she is currently in port desperately looking for someone to get her out

Ideals: Joker. Bonds: Attractive, Nature, Family, Slave. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Aline Allerton, Female Human Fighter 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 7 (-2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Melech Obscure, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man dresses in black turtlenecks beneath a blue coat with white slacks and is in decent physical shape. He wears a Stetson hat to cover his moderate length brown hair. He has gleaming, smiling red eyes.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His first spouse was a Banker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Sculptor for the past few years.

Motivation: Half-Orc compassion; and find a way to reverse the transformation of his sister

Flaws: Fearful, Racist. Bonds: Job, Religious, Family. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Melech Obscure, Male Tiefling Fighter 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Stealth +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. Azurite (13 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light tan in addition to tight pants. His red hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Boddynock wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is a great chef.

History: Boddynock was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He left for the west, certain he would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Boddynock Glittergem, Male Gnome Expert 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)6 (-2) 13 (+1)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 44000 sp.


Social Check DCs


Orianna Fluke, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her blue hair is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Orianna was born in the east. At a young age she loved to build and create. Her arcane abilities were realized during a raid on her village. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and money/treasure

Ideals: Justice, Persistence, Gifted. Flaws: Greedy. Bonds: Rich. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Orianna Fluke, Female Tiefling Commoner 1
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 16 (+3)18 (+4) 18 (+4)14 (+2)
Skills Intimidation +4
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Abyssal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3

Possessions: 800 sp. Golden yellow topaz (300 gp).


Social Check DCs


Greeba Ridley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze, and she perpetually has her morningstar ready. Her blonde hair is cut short with large spiked bangs in the front. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: While she acts the brute, she is far gentler than she would appear. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the south to a Barkeep, Greeba learned a great deal about her father's area of expertise. She struck it rich when she found rare goods in large quantities. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Fighting. Bonds: Rich, Attractive, Adventurer, Job. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Greeba Ridley, Female Half-Orc Sorcerer 3
Medium (4'8") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 17 (+3)11 (+0)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs

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