Agnes Holton, Female Human [Permalink]
Personal [hide]
Description: This woman wears an entirely grey suit with violet socks and a vest with buckled shoes. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her hair is cut close to her head. She wears a mask on her face.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She also is a firm believer in the womanly ideal.
History: Sold as a small child to a wizard, Agnes was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Flaws: Impulsive. Bonds: Rich, Attractive, Mentor, Military. Occupation: Scribe
Voice: Boston accent
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 16 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 6000 cp.
Ekemon Contempt, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Stableman does. His top hat is riddled with cuts and holes. His eyes are red and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the west, but his parents moved at a very young age to the north. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Stableman like his mother before him.
Motivation: Wants to open a new tavern; and balancing his hectic life and new stableman responsibilities is difficult
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Stableman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 400 sp. Obsidian (13 gp).
Seven In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. She carries with her a set of lances on her belt, each one with a aquamarine on the hilt. She keeps her long cinnamon fur kept up in a rat tail. This hazel eyed southerner is not easily forgotten.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Bounty Hunter father left her crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Joker. Flaws: Disease, Insomniac. Occupation: Roofer
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 7 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Right-Handed Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his orange fur. He has amber eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Right-Handed was born with his mother's beautiful face. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's also a talented Spy, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he wants to meet his childhood hero
Ideals: Optimist. Bonds: Attractive, Criminal record, Family, Job, Adventurer. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 500 gp. 1 Bullseye lantern. 1 Small steel mirror.
Vani Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 2'8" and wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When she was but 4 years old her parents immigrated from the west. She found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Shoemaker
Voice: Dutch accent
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4
Possessions: 200 gp.
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