Balimaar Wharton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and curly. His eyes are green.
Personality: A deeply religious man he believes everything happens for a reason. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born several months after his mother was called into army service. When Balimaar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted necromantic powers by his dying brother.
Motivation: To reunite with his old friends; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Opinionated, Gifted. Bonds: Religious, Military, Adventurer. Occupation: Roofer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. 1 Masterwork Common Melee.
Aldous Staurheim, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses like a well dressed Fletcher does. His black hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.
History: Born in the east to a Fletcher, Aldous learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Fletcher soon after.
Motivation: He is unsatisfied with his job; and he feels kind of lost in life
Flaws: Ugly, Shy, Addict, Depressed. Bonds: Job. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 67 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: Obsidian (9 gp). Sardonyx (60 gp). Blue quartz (9 gp). Chrysoberyl (80 gp).
Smoking Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'4" southern woman, she wears professional attire. She keeps her long cinnamon fur kept up in a rat tail. Her face is covered beneath a completely black helmet.
Personality: She has a massive crush on the younger sibling of the Shipwright who has hired her part-time. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born to a poor family in the city she treasured whatever gifts she got. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town working and never settling down anywhere, but has fallen for a local Barkeep. She hasn't told them the truth, but wants to settle down with them.
Motivation: She wants to get laid.
Bonds: Attractive, Has a crush, Religious, Poor. Occupation: Shipwright
Voice: Australian accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Windy Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her fur is cut close to her head. Her green eyes dart from person to person.
Personality: She acts crazy and hedonistic. She plays an instrument quite well.
History: She was born to loving parents in a slum to the south. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She has never given up on her dancing dream.
Motivation: She desires power and/or immortality.
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Poor, Immigrant. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
River Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears skinny pants and wears a pastel and green robe with the hood down. Her broad hat is riddled with cuts and holes. Her eyes are hazel and she is always smoking a pipe.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has all her life been fascinated with dancing.
History: River was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Halfling compassion.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Racist. Bonds: Poor. Occupation: Crown-heir
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 500 gp. 1 Minor magic item.
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