Ohr Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His hair is long and chestnut with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His eyes are likewise gray.
Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the east; and many orcs want him driven away
Ideals: Disciplined, Fighting, Artistic, Entrepeneur. Bonds: Nature. Occupation: Merchant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
Tiaathque Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This southern woman wears an entirely tan suit with brown socks and a vest with buckled shoes. Her clothes are grease stained in places. Her moppish silver hair is in a traditional bowl cut. Her violet eyes are slightly larger than normal.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: Expand her business.
Ideals: Joker, Philantrophist. Flaws: Disease. Bonds: Poor, Immigrant. Occupation: Dyer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 5 (-3) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 800 sp. 1 Buckler. 1 Half-Plate.
Morgran Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears grey painted combat armor at almost all times. He carries with him a set of spears on his belt, each one with a sapphire on the hilt. He wears his blonde hair down. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Morgran is combative with any and all who dare try his patience in the slightest.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He has worked as a Bricklayer like his mother before him.
Motivation: To be a Performer again; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Bonds: Attractive, Job. Occupation: Bricklayer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Celestial, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 320 gp.
Zanna Timbers, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she prefers to wear tan pants and tee shirts. Her blonde hair is matted, messy, and big. Her green eyes peer out from beneath her wide-brimmed tan hat.
Personality: Eccentric and domineering, Zanna will drive conversation. She is harsh and unforgiving.
History: Zanna was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her first spouse was a Painter, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Painter they were divorced and she won custody of their daughter. She worked as a Bowyer, and she later adopted a second daughter.
Motivation: Her relatives are trying to arrange a marriage; and her spouse's relatives view her with great suspicion
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Bowyer
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Terran, Dwarven
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Beleth Panic, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she is well dressed, constantly wearing a black suit, tan shirt, and violet tie. Her blue hair has been sun bleached extensively. She has gold eyes.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She got into the Layabout business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Layabout. Being a Layabout kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she'd like to take her coworkers down a peg
Ideals: Artistic, Philantrophist. Bonds: Job, Criminal record. Occupation: Layabout
Voice: Whispers
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 59 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 5000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
