Fargrim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and lanky with angular features, he is an attractive figure. He wears baggy grey pantaloons and a black scarf. He wears his chestnut hair up in a very large beehive style do. This brown eyed northerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Detective and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and further expansion of business
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 380 gp.
Gynnie Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she likes to wear red tank tops with grey skirt. Her tied-back hair is white. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born the only child of a wealthy merchant. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, In love, Nature. Occupation: Barber
Voice: American accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 2800 sp.
Kriv Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'3" and is well dressed, but even with his fine clothing he looks run-down. His left leg appears badly burned and disfigured. He has styled his gold crest well, parting it to the left. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of giants once and for all.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Kriv reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Flaws: Shy. Bonds: Enemies, Military, Adventurer. Occupation: Herbalist
Voice: Irish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 15)
Armor Class 10
Hit Points 102 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 18 (+4) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Orc, Draconic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
Possessions: 600 pp. Peridot (70 gp). Aquamarine (300 gp). Pink pearl (160 gp). Alexandrite (300 gp). Red garnet (160 gp). Golden pearl (160 gp). Black opal (400 gp). Citrine (70 gp). Sardonyx (70 gp). Violet garnet (300 gp). Peridot (70 gp). Aquamarine (300 gp). Black pearl (300 gp). Onyx (70 gp). Citrine (70 gp). Chalcedony (70 gp). Tourmaline (160 gp).
Peter Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is drawn into a tight pony tail with a card scrunchie. He has hazel eyes and a violet hat with a white feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Shy, Fearful. Bonds: Attractive, Military. Occupation: Detective
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 53 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 270 pp. Alexandrite (1500 gp).
Alice Barney, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a grey tunic with red highlights, and long grey pants that bunch up around her shoes, and is pretty ugly. She has slicked back silver hair. She wears an eyepatch.
Personality: She likes to make people angry or surprised. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Alice lived on a farm with her mother, near the main road leading to a nearby town. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has been saving her money to try and buy her brother's freedom.
Motivation: Many illithids want her driven away; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Ugly, Antagonistic, Fearful. Bonds: Family, Criminal record, Enemies. Occupation: Cook
Voice: Booming voice
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Terran, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
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