Nedda Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a red coat, and carries rapiers. She keeps her black hair in a flapper bob. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: While she acts the brute, she is far gentler than she would appear. She does not trust anyone and sleeps with one eye open.
History: A powerful brothel owner made her what she is. She was an apprentice working in her mother's forge. She struck the Herbalist job and began her own company from there.
Motivation: To be a Roofer again; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Mentor, Job. Occupation: Herbalist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
2 (-4) | 14 (+2) | 15 (+2) | 7 (-2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp.
Cumpen Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She usually wears her tan robe and has her lance always slung over her shoulder. Her hair is cut close to her head. Her fierce blue eyes like to dwell on things.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is afraid of women and trembles around them
History: Born to a Fletcher, her mother struggled to pay the bills. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Cumpen was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Passionate. Flaws: Shy. Bonds: Poor, Immigrant, Enemies. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Nimble Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a lot of dark rich colors, with gold accents. Her gray fur is thinning but still full. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Nimble is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with finding treasure.
History: From birth she was tutored by a cruel and relentless mentor. She was an athlete and attended two major summer competitions. She never won. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break.
Ideals: Athletic, Extrovert. Bonds: Attractive, Adventurer, Mentor. Occupation: Laborer
Voice: Irish accent
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 11)
Armor Class 10
Hit Points 62 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 |
Possessions: 1000 gp. Deep blue spinel (500 gp).
Hupe Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light white in addition to tight pants. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: He's repulsed by the PC.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Bookbinder
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 107 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Orc, Ignan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +4
Possessions: 2000 gp. Gold and topaz bottle stopper cork (1400 gp). Large well-done wool tapestry (400 gp). Jeweled anklet (2000 gp). Silver chalice with lapis lazuli gems (60 gp). Gold music box (2000 gp). A roughly beaten golden orb (60 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Black velvet mask with numerous citrines (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Gold and topaz bottle stopper cork (1400 gp). An abacus with copper, silver and gold markers (60 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Hillanot Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her bronze crest is heavily combed to the right. Her eyes are a pleasant red.
Personality: She dislikes all the random violence that takes place in the north. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born in the north to a Blacksmith, Hillanot learned a great deal about her mother's area of expertise. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. She inherited the family business which she has now maintained for 14 years.
Motivation: She has decided she is irredeemable; and wants to open a new tavern
Ideals: Pacifist. Flaws: Racist. Bonds: Attractive, Criminal record, Job. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!