Godfrey Browning, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears grey trousers with white and black striped suspenders. He wears various colorful collared shirts. He keeps his long golden hair kept up in a rat tail. His eyes are blue and he is always smoking a pipe.
Personality: He speaks before he thinks and is too direct. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Sold as a small child to a wizard, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Impulsive. Bonds: Immigrant, Attractive, Mentor, Criminal record. Occupation: Mortician
Voice: Italian accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 110 gp.
Paymon Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying blue hair a little too much giving a sharp blue color. His eyes are likewise black. His teeth are white and perfect.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.
History: When he was but 3 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC.
Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant. Occupation: Barrister
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Neutral (CR 17)
Armor Class 9
Hit Points 63 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Aquan
Attacks Melee +9 / 5d4+3, Ranged +5 / 5d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 |
Possessions: 7000 gp. Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Solid gold idol (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Medium magic item.
Juliana Wheatley, Female Human [Permalink]
Personal [hide]
Description: An older woman who typically wears grey cloth garments or leather armor, she is not a threatening figure. She has a very tight haircut. Her brown eyes lackadaisically let the world flow into them.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She became a Tanner soon after.
Motivation: Wants to open a new tavern.
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job. Occupation: Tanner
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
Possessions: 160 gp.
Nuraval Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many brown ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and red with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His amber eyes lackadaisically let the world flow into them.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: A powerful brothel owner made him what he is. Nuraval abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Flaws: Greedy, Racist. Bonds: Mentor, Adventurer. Occupation: Butcher
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 360 gp.
Kasdeya Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears skinny pants and wears a green and grey robe with the hood down. Her hair is white and curly. Her white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Stoic and calm, she prefers to meditate than take action. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where she often wandered off to fish. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's attracted to the PC; and to end her boredom
Ideals: Disciplined. Flaws: Mundane. Bonds: Has a crush, Nature. Occupation: Sage
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 12)
Armor Class 11
Hit Points 54 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal, Draconic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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