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Advanced [show]


Melissa Marston, Female Human [Permalink]

Personal [hide]

Description: She dresses like a well dressed Fletcher does, and carries spears. Her chestnut hair is heavily combed to the left. She wears a mask on her face.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She struck the Fletcher job and began her own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Artistic, Gifted. Bonds: Job, Military. Occupation: Fletcher

Voice: Tuts and clicks tongue

Attributes [hide]

Melissa Marston, Female Human Paladin 11
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 71 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills Deception +7, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2300 gp. Chalcedony (70 gp). Chrysoprase (70 gp). Violet garnet (1400 gp). Tourmaline (90 gp). Freshwater pearl (14 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bilbron Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue tunic with brown highlights, and long violet pants that bunch up around his shoes. His golden hair is cut short with large spiked bangs in the front. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Bilbron embodies much of what other species detest in the Gnomes. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west. From there he went from mercenary job to mercenary job. He used his abilities to travel the world and help people.

Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people

Ideals: Philantrophist. Flaws: Antagonistic, Shy, Racist. Bonds: Adventurer, Immigrant. Occupation: Cook

Voice: Aggressive tone

Attributes [hide]

Bilbron Nackle, Male Gnome Warlock 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)13 (+1) 17 (+3)9 (-1)
Skills Investigation +3, Persuasion +1
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 100 gp. 1 Climber’s kit. 1 Disguise kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Five Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a perfectly clean shirt and pair of pants. He wears a feathered hat to cover his moderate length orange fur. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Sellsword, but he got bored and became a Farmer. He struck the Farmer job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Attractive, Job. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Five Fang, Male Tabaxi Barbarian 10
Medium (6'8") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 61 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)10 (+0) 16 (+3)16 (+3)
Skills Acrobatics +6, Intimidation +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +7

Possessions: 1100 gp. Fire opal pendant on a fine gold chain (1800 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Silver chalice with lapis lazuli gems (120 gp). Gold dragon comb with red garnet eye (500 gp). Solid gold idol (300 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimp Westcott, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large black jacket. He wears a Stetson hat to cover his moderate length red hair. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Krimp was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Poor, Job. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Krimp Westcott, Male Half-Orc Paladin 6
Medium (6'1") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 47 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)8 (-1) 8 (-1)10 (+0)
Skills Insight +2, Religion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Tiger eye turquoise (16 gp). Alexandrite (700 gp). Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Panana Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple blue robe with black stripes complete with hood. Her chestnut hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: While she acts the brute, she is far gentler than she would appear. She is frequently practicing swordplay.

History: Panana was born in the west. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the west, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Immigrant, Military. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Panana Tarkelby, Female Gnome Aristocrat 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)6 (-2) 12 (+1)6 (-2)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs

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