Meriele Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her black hair is well kept. Her eyes are hazel and beady.
Personality: Meriele is depressed about a lot of things. She tends to be a nihilist. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born a particularly ugly child, much to the horror of her parents. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Meriele took refuge in the large cave and found the beat up glaive and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She loathes her own lifestyle; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Poor, Nature. Occupation: Soapmaker
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 13)
Armor Class 10
Hit Points 44 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +4
Possessions: 2000 gp. Violet garnet (1300 gp). Moonstone (50 gp). Moonstone (50 gp). Onyx (50 gp). Chalcedony (50 gp). Star rose quartz (50 gp). Obsidian (12 gp). Iolite (50 gp). 1 Minor magic item.
Melech Soft, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.
Personality: Always inclined to offer people food he seems plenty friendly. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted necromantic powers by his dying sister.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Philantrophist, Gifted. Bonds: Immigrant, Nature, Adventurer. Occupation: Engraver
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 4)
Armor Class 8
Hit Points 50 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
Possessions: 44000 sp. 1 Minor magic item.
Gomory Shipley, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. He has a long white beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a great chef.
History: He got into the Cook business at a young age. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Cook like his mother before him.
Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Cook
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Sindri Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His silver hair is matted, messy, and big. His hazel eyes peer out from beneath his small blue hat.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Sindri was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Sindri's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: In love, Adventurer. Occupation: Painter
Voice: German accent
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
Great Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. His brown fur is matted, messy, and big. His yellow eyes peer out from beneath his broad pastel hat.
Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better village for his children.
Motivation: He's in love; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Has a crush, Adventurer. Occupation: Dyer
Voice: Australian accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Evil (CR 14)
Armor Class 11
Hit Points 76 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +6
Possessions: 2000 gp. Violet garnet (200 gp). Blue sapphire (1100 gp). Blue quartz (4 gp). Tourmaline (50 gp). Red garnet (50 gp). Citrine (80 gp). Pink pearl (50 gp). Pink pearl (50 gp). Red spinel (50 gp). Rose (80 gp). Carnelian (80 gp). Sardonyx (80 gp). Violet garnet (200 gp). Aquamarine (200 gp). Fiery yellow corundum (1100 gp). Alexandrite (200 gp). 1 Medium magic item.
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