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Advanced [show]


Calcitro Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a spear. He has a small bristly mustache and wavy black hair. He has a dull look in his amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Calcitro Honeypot, Male Halfling Adept 13
Small (3'0") Halfling, Lawful Good (CR 13)
Armor Class 14
Hit Points 37 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)13 (+1) 15 (+2)10 (+0)
Skills Investigation +5, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333210

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Forcas Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his blue hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He seems to be bored by most things.

Ideals: Entrepeneur, Persistence. Flaws: Insane, Mundane. Bonds: Family. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Forcas Rumor, Male Tiefling Rogue 1
Medium (6'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Silver pearl (120 gp).


Social Check DCs


Orsik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears bulky brown painted plate armor. His hair, while still mostly brown, has prominent grey streaks. His hazel eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a wizard, Orsik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and balancing his hectic life and new guard responsibilities is difficult

Flaws: Depressed. Bonds: Poor, Job, Immigrant, Mentor. Occupation: Guard

Voice: Stutters

Attributes [hide]

Orsik Loderr, Male Dwarf Bard 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)8 (-1) 14 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp. Lapis lazuli (15 gp).


Social Check DCs


Howard Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in an above average manner. He wears a Stetson hat to cover his moderate length silver hair. He wears a mask on his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Fighting. Bonds: Attractive, Nature, Rich. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Howard Silvereyes, Male Halfling Warrior 3
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)8 (-1) 11 (+0)14 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Lilith Sorrow, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is dressed in an above average manner. Her purple hair is heavily combed to the right. Her white eyes peer out from beneath her Stetson green hat.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Lilith reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She is untrained/undisciplined, which makes her dangerous.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Military, Enemies. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Lilith Sorrow, Female Tiefling Adept 3
Medium (6'5") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)9 (-1) 14 (+2)15 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Sardonyx (20 gp). Blue quartz (14 gp). Azurite (14 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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