Therlin Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses well, typically a more casual-formal manner. Her hair is short and auburn. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. The war was a terrible time for her, and Therlin does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Therlin was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. After a long history of fighting, Therlin and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Religious. Occupation: Farmer
Voice: Raspy
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 10)
Armor Class 12
Hit Points 86 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 19 (+4) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 3 |
Possessions: 11000 sp. Blue star sapphire (500 gp). Moss agate (16 gp). Jasper (60 gp). Obsidian (16 gp). 1 Minor magic item.
Kothûg Beverly, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'6" and muscular, this southern man wears tight fitting clothing which further accentuates his frame. His black hair is kept up in a ponytail inside a deerstalker hat. His hazel eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and Kothûg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to loving parents in a slum to the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Barber
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 8)
Armor Class 10
Hit Points 64 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 9000 sp.
Kriv Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and brown handkerchief worn on his left side. He is physically well-built. His red crest is long and unkept. His eyes are red and he is always smoking a pipe.
Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kriv is combative with any and all who dare try his patience in the slightest.
History: He comes from a rich southern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has built up a small fortune and can afford his own way.
Motivation: He seems to be bored by most things; and balancing his hectic life and new shipwright responsibilities is difficult
Ideals: Justice. Flaws: Ugly, Shy, Mundane. Bonds: Rich, Job. Occupation: Shipwright
Voice: Nasally tone
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.
Faran TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. His silver hair is knotted and matted. His violet unseeing eyes seem to look past you.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Faran was born with his mother's beautiful face. Cursed with lycanthropy at a very young age, Faran has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive, Religious. Occupation: Actor
Voice: Shortens vowels
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 12)
Armor Class 13
Hit Points 48 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 4000 gp. Azurite (6 gp). Golden yellow topaz (1600 gp). Coral (160 gp). Lapis lazuli (6 gp). Sard (50 gp). Chrysoprase (50 gp). Jet (160 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Altho Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He enjoys reading and quiet.
History: He was raised in a island tribe. He was an athlete and attended two major summer competitions. He never won. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and retire the richest man in the south
Ideals: Fighting, Athletic, Logical. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Marshal
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Ignan
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
Possessions: 600 gp. Fiery yellow corundum (1100 gp). 1 Minor magic item.
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