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NPC Generator

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Advanced [show]


Gerard Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak. His chestnut hair, when down, is lengthy. His green unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Retire the richest man in the east; and to share knowledge with the world

Ideals: Persistence, Logical, Entrepeneur. Flaws: Disease. Bonds: Mentor, Has a crush. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Gerard Dukakis, Male Half-Elf Adept 1
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 9 (-1)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Iolite (40 gp).


Social Check DCs


Ozyman Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, white cloak. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Ploughman. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He then took over the family business and is one of the better Ploughman for hire.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Ozyman Reedfellow, Male Halfling Barbarian 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)13 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 360 gp.


Social Check DCs


Direcris Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a black poncho over his likewise colored trousers and shirt. His crest is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Slave. Occupation: Tailor

Voice: Soft and mumbly

Attributes [hide]

Direcris Ghaallixirn, Male Dragonborn Sorcerer 9
Medium (6'7") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 16 (+3)11 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Barclay, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, grey, dusty cloak. Her hair is black and very short. She wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Joan never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She is greedy; and money/treasure

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Slave, In love, Rich. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Joan Barclay, Female Human Cleric 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 7 (-2)8 (-1)
Skills Insight +0, Intimidation +1
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp. 1 Superior lock.


Social Check DCs


Gorgûm Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His black hair and beard is wavy and long. His skin is flawless and his brown eyes scan people very quickly.

Personality: Gorgûm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Map Maker and found it very stressful. He struck the Map Maker job and began his own company from there.

Motivation: Expand his business.

Ideals: Extrovert, Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gorgûm Remington, Male Half-Orc Warrior 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 66 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 6 (-2)11 (+0)
Skills Performance +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 900 gp. Chrysoberyl (110 gp). Black pearl (800 gp).


Social Check DCs

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