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Advanced [show]


Dynamic In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears professional attire. Her fur is brown and very short. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. As long as the job gets done she does not care how it got done.

History: She was born into a rich family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now mingles about in high society.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Professionalism. Flaws: Insomniac. Bonds: Attractive, Rich, Religious. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Dynamic In the Wind, Female Tabaxi Expert 6
Medium (5'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Draconic
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Tourmaline (160 gp). 1 Minor magic item.


Social Check DCs


Shautha Kimberley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses well, wearing black shirts, loose pants, and blazers most of the time. Her red hair is lengthy. Her eyes are a pleasant green.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Herbalist business at a young age. She struck it rich when she found rare goods in large quantities. She has worked as a Herbalist like her father before her.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption

Ideals: Fighting. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Shautha Kimberley, Female Half-Orc Ranger 4
Medium (4'9") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 9 (-1)8 (-1) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 1d10+5, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Blue quartz (15 gp). Deep blue spinel (300 gp). Black star sapphire (1200 gp).


Social Check DCs


Hunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a broad hat to hide his balding. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Hunter embodies much of what other species detest in the Humans. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a plains tribe. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Bookbinder, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Nature, Family. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Huckabee, Male Human Barbarian 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 6 (-2)13 (+1) 12 (+1)13 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp).


Social Check DCs


River Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her cinnamon fur is smooth and relatively long. She wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born a particularly ugly child, much to the horror of her parents. She struck it rich when she found rare goods in large quantities. She got away from her former life and has fallen to alcoholism.

Motivation: Money/treasure; and to prove her worth to the world

Flaws: Addict, Impulsive, Ugly, PTSD. Bonds: Rich. Occupation: Carpenter

Voice: Creaky witch voice

Attributes [hide]

River Of Snakes, Female Tabaxi Ranger 17
Medium (4'8") Tabaxi, Neutral Evil (CR 17)
Armor Class 12
Hit Points 97 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)17 (+3) 6 (-2)16 (+3)
Skills Athletics +6, Intimidation +9
Senses Passive Perception 8
Languages Common, Aquan, Infernal, Goblin
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 12000 gp. Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (1900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Solid gold idol (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Medium magic item.


Social Check DCs


Helen Marlowe, Female Human [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and does not wear sleeves and tends to eschew shirts when she can avoid it. Her skin is also unnaturally pale. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born at the edge of vast forest. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Helen took refuge in the old dungeon and found the beat up dagger and armor she uses now. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Religious. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Helen Marlowe, Female Human Wizard 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp.


Social Check DCs

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