Darrak Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. He has a long auburn beard with little hanging trinkets. His eyes are brown and he is always smoking a pipe.
Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. His family was turned out during the war. He and his family wandered west to less war torn lands. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Fearful, PTSD, Depressed. Bonds: Rich, Job, Guardian. Occupation: Bather
Voice: Creaky witch voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 50 gp.
Windy Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bristling with hidden weapons, mostly crossbows and shortspears. His fur, while still mostly cinnamon, has prominent grey streaks. He wears an eyepatch.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a Knight, his father struggled to pay the bills. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He used his abilities to trick people and travel the world for free.
Motivation: Someone believes him a fraud; and he has decided he is irredeemable
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Criminal record, Enemies. Occupation: Jeweler
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 46 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Merla Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her silver hair is drawn into a tight pony tail with a butterfly scrunchie. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is irascible and easily irritated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born to a pair of adventurers, Merla grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She struck the Spy job and began her own company from there.
Motivation: Sabotage a competitor; and expand her business
Flaws: Antagonistic. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Spy
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 9)
Armor Class 13
Hit Points 73 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 70 pp.
Miles Osav, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He prefers to wear violet pants and tee shirts. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is content; and to find somewhere to settle down
Ideals: Opinionated, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 26 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Just what you see.
Quelenna Raethran, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting clothing which further accentuates her frame. Her auburn hair is heavily combed to the left. Her violet eyes dart from person to person.
Personality: She exudes charisma. She is a tour de force of persuasion. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Quelenna is combative with any and all who dare try her patience in the slightest.
History: Gifted from a young age, Quelenna studied abroad. Her parents enrolled her in a Monk school at a young age so that she could practice her martial talents. Recently she has begun working with bootleggers and crooks.
Motivation: A need for knowledge about a nearby landmark; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Justice, Gifted. Bonds: Attractive, Immigrant, Criminal record, Adventurer. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Infernal, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
