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NPC Generator

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Advanced [show]


Anthony Spalding, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a simple grey robe with green stripes complete with hood. He keeps his long white hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a poor family in the city he treasured whatever gifts he got. Anthony was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Anthony decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and he has decided he is irredeemable

Flaws: Antagonistic, Addict. Bonds: Criminal record, Poor, Job. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Anthony Spalding, Male Human Bard 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)14 (+2) 13 (+1)5 (-3)
Skills Deception -1, History +4
Senses Passive Perception 11
Languages Common, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 3000 cp. Banded agate (7 gp).


Social Check DCs


Portia Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair, when down, is lengthy. Her eyes are blue.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Portia is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised in a white middle class family as the only child. Her first spouse was a Server, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Server they were divorced and she won custody of their daughter. She worked as a Tanner, and she later adopted a second daughter.

Motivation: To reunite with her absent father.

Ideals: Fighting, Athletic. Flaws: Selfish, Mundane. Bonds: Family. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Portia Shadowquick, Female Halfling Fighter 6
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 8 (-1)15 (+2)
Skills Performance +5, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Giant, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trym Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a weathered and beat up set of banded mail beneath an oversized white coat. Her skin is also unnaturally pale. With bright chestnut hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trym was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited her well, and with each successful project, she earned more gold and more respect from her peers. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac.

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Trym Deephollow, Female Halfling Druid 3
Small (3'0") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)14 (+2) 8 (-1)13 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 16000 cp. Red spinel (60 gp). White opal (400 gp). Rose (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zook Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. He keeps his black hair in a pixie cut. His blue eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zook grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zook. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Attractive, Poor, Job, Family, Criminal record. Occupation: Interpreter

Voice: Laughs frequently while speaking

Attributes [hide]

Zook Oomtrowl, Male Gnome Aristocrat 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)8 (-1) 18 (+4)10 (+0)
Skills Animal Handling +6, Arcana +1
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 22000 sp.


Social Check DCs


Ar-Gul Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear, and he perpetually has his scimitar ready. He has styled his auburn hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ar-Gul was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Gul fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Ar-Gul Snape, Male Half-Orc Ranger 7
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)12 (+1) 12 (+1)8 (-1)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 700 gp. Aquamarine (1400 gp). Sard (40 gp). 1 Minor magic item.


Social Check DCs

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