Right-Handed Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on her belt. Her orange fur is unkempt and raggedy. Her fierce green eyes like to dwell on things.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the east to a Blacksmith, Right-Handed learned a great deal about her mother's area of expertise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She became a Blacksmith soon after.
Motivation: Wants to open a new tavern.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Guardian, Job. Occupation: Blacksmith
Voice: Jittery and nervous
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 25 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
Possessions: 1500 gp.
Diesa Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a worn and beaten armor. She is bald on top and has large chestnut tufts of hair around her ears. Her blue unseeing eyes seem to look past you.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has never given up on her poetry dream.
Motivation: Find a way to reverse the transformation of her brother; and doesn't want to be a map maker and was forced into it by her family
Ideals: Artistic. Flaws: Ugly, Disease, Greedy. Bonds: Family. Occupation: Map Maker
Voice: Eastern European accent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 48 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Maynild Suithrasas, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing a long, yellow cloak. She wears her hair in dreadlocks. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born in the east, but her parents moved at a very young age to the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Priest.
Motivation: To settle down with her crush; and meet up once more with her childhood friend
Ideals: Impeccable. Flaws: Ugly. Bonds: Has a crush, Immigrant, Job, Adventurer. Occupation: Priest
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Druidic, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 2 Smokesticks.
Simon Remington, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is short and red. His gray eyes lackadaisically let the world flow into them.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Simon lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Mayor and was forced into it by his family; and his spouse's relatives view him with great suspicion
Flaws: Depressed. Bonds: Attractive, Family, Religious. Occupation: Mayor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.
Norman Beverly, Male Human [Permalink]
Personal [hide]
Description: This man is well dressed, constantly wearing a brown suit, green shirt, and blue tie, and sports empty pouches on his belt. His brown hair and beard is wavy and long. His eyes are a pleasant blue.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his father was called into army service. He worked as a nervous Body Guard and found it very stressful. He now owns his own business.
Motivation: Wants to raise his children well; and balancing his hectic life and new body guard responsibilities is difficult
Flaws: Shy. Bonds: Adventurer, Military, Job, Family. Occupation: Body Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 46 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 1100 gp. Onyx (30 gp). Smoky quartz (30 gp). Red spinel (120 gp). Rock crystal (30 gp). Silver pearl (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!
