Windy Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and dresses in brown turtlenecks beneath a green coat with brown slacks. His long lavender fur is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Justice, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Bounty Hunter
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 32 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1900 gp. Embroidered and bejeweled glove (3000 gp). Gold dragon comb with red garnet eye (1300 gp). A silver and pearl hairclip (80 gp). 1 Minor magic item.
Bune Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears bulky green painted plate armor. Her hair is purple, silky, and of moderate length. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is almost excessively polite to everyone, even when angry. She is a logical person and will generally grow upset if things defy logic and science.
History: When she was but 7 years old her parents immigrated from the east. She dropped out of school before completing her studies. She left for the east, certain she would find work there.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Addict, Shy. Bonds: Attractive, Immigrant. Occupation: Bricklayer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp.
Ronobe Silence, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a well pressed and immaculate suit (or dress). She keeps her purple hair in a pixie cut. Her eyes are white and beady.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. She misses her home and complains about the freezing weather, even in summer.
History: She was raised by priests from a young age. Ronobe was born on a far western plains where she grew up under the tutelage of her father, an expert Glassblower. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Flaws: Ugly, Racist. Bonds: Immigrant, Religious, Mentor. Occupation: Glassblower
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 700 gp. Eye agate (13 gp). Emerald (400 gp). Rose (70 gp).
Gilbert Stafford, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and is typically in his Fletcher uniform. His right leg appears badly burned and disfigured. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: Calm and collected, he is a well trained Fletcher. Animals are drawn to him, and he is able to talk to them.
History: From birth he was tutored by a cruel and relentless mentor. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Fletcher.
Motivation: Further expansion of business; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Gifted. Bonds: Job, Mentor, Rich. Occupation: Fletcher
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 800 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item.
Drenna Mori, Female Half-Orc [Permalink]
Personal [hide]
Description: She prefers to wear white clothing when she does not wear armor, and carries scythes. Her auburn hair is cut short. She wears crescent spectacles with a black brim.
Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in the north to a Baker, Drenna learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Drenna took refuge in the old dungeon and found the beat up scythe and armor she uses now. She now owns her own business.
Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people
Ideals: Fighting. Flaws: Antagonistic, Impulsive, Racist. Bonds: Job, Nature. Occupation: Baker
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Half-Orc, True Neutral (CR 9)
Armor Class 9
Hit Points 55 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item.
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