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Advanced [show]


Dean Chatham, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a golden handlebar mustache and slicked back golden hair. His face is scarred and worn.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fisher arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly. Bonds: Rich, Immigrant, Has a crush, Adventurer. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Dean Chatham, Male Human Barbarian 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 18 (+4)8 (-1)
Skills Athletics +6, Medicine +7
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +7

Possessions: 500 gp.


Social Check DCs


Skoth Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his greatsword always slung over his shoulder. He is bristling with hidden weapons, mostly greatswords and greataxes. His hair is auburn and very short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the west his family was never financially stable. Skoth was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Skoth decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Addict, Antagonistic, Secretive. Bonds: Criminal record, Poor. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Skoth Cromwell, Male Half-Orc Monk 7
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: Carnelian (60 gp). Fiery yellow corundum (1100 gp).


Social Check DCs


Gilbert Bentley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown tunic with green highlights, and long brown pants that bunch up around his shoes. He sports a long black beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a great chef.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He would like to get married and retire; and he is greedy

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Rich, Has a crush. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Gilbert Bentley, Male Human Commoner 2
Medium (6'2") Human, Neutral Evil (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 390 gp.


Social Check DCs


Alex Atterton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Unemployed. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Military. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Alex Atterton, Male Human Expert 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Quick In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of swords on her belt, each one with a opal on the hilt. She has done her best to style her white fur to look like a famous performer. Her eyes are a pleasant amber.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She does not believe in violence as a means to an end. She is a dedicated Stylist but believes her peers are too gung-ho.

History: Born in a small village she learned the ways of the warrior from her father. Her parents enrolled her in a Fighter school at a young age so that she could practice her necromantic talents. She has set out to sabotage the competition.

Motivation: To protect her home; and to be a shoemaker again

Ideals: Fighting, Pacifist, Gifted. Flaws: Antagonistic. Bonds: Job, Guardian. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

Quick In the Wind, Female Tabaxi Fighter 8
Medium (5'2") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 43 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)6 (-2) 17 (+3)13 (+1)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1100 gp.


Social Check DCs

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