Hugh Staurheim, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of kukris, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His feathered hat is riddled with cuts and holes. He has a tattooed face.
Personality: A skeptical and narcissistic man, Hugh's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He was granted psionic powers by his dying brother.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 48 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 19 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 2100 gp. Brown-green garnet (140 gp). Emerald (1400 gp). Jade (140 gp). Moss agate (15 gp). Jasper (40 gp). Tiger eye turquoise (15 gp). Bloodstone (40 gp). 1 Minor magic item.
Donaar Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears a green tunic with grey highlights, and long green pants that bunch up around his shoes. His gold crest, when down, is lengthy. He has gleaming, smiling gold eyes.
Personality: He has a massive crush on the younger sibling of the Armorer who has hired him part-time. He has a minor phobia of water and hates getting wet.
History: Donaar was raised in a hard working conservative environment. Donaar was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Donaar decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Flaws: Fearful. Bonds: Has a crush, Job, Criminal record. Occupation: Armorer
Voice: German accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 18)
Armor Class 14
Hit Points 50 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 18 (+4) | 8 (-1) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll, Gnome
Attacks Melee +11 / 5d6+5, Ranged +10 / 5d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 |
Possessions: 5000 gp. Eye agate (10 gp). Golden yellow topaz (1600 gp). Bloodstone (40 gp). Jet (60 gp). Aquamarine (1600 gp). Azurite (10 gp). Star rose quartz (40 gp). Blue star sapphire (800 gp). Golden yellow topaz (1600 gp). Alexandrite (1600 gp). Eye agate (10 gp).
Damakos Murder, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who is well dressed, but even with his fine clothing he looks run-down, he is not a threatening figure. His dark red hair is smooth and relatively long. His black eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Damakos isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of northern immigrants he idolized his mother. A gifted student he started as a Spy, but he got bored and became a Laborer. He now owns his own business.
Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern
Ideals: Impeccable, Professionalism. Bonds: Immigrant, Job, Family. Occupation: Laborer
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 16)
Armor Class 12
Hit Points 108 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
Possessions: 8000 gp. Fiery yellow corundum (400 gp). Banded agate (15 gp). Pink diamond (2000 gp). Hematite (15 gp). Tourmaline (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dagnal Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is portly but not overly obese. Her hair is short and auburn. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: A skeptical and narcissistic woman, Dagnal's first love is herself. Her second love is also herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: An old rival family wants her found; and to reunite with her absent mother
Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature, Family. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Silgre Tewksbury, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a lot of dark rich colors, with gold accents. Her moppish blonde hair is in a traditional bowl cut. Her hazel eyes peer out from beneath her deerstalker white hat.
Personality: Overbrimming with self-confidence, Silgre isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She is an amazing painter.
History: She is the product a well kept family trust fund and as such has never really known need. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She feels the way she acts is they only way to get by in the world; and she is greedy
Ideals: Impeccable, Gifted. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Fortune-teller
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 63 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 3000 gp. Deep blue spinel (1100 gp). Rich purple corundum (1500 gp). Sardonyx (50 gp). Fire opal (1500 gp). Eye agate (13 gp). Aquamarine (1100 gp). Golden pearl (100 gp). Tiger eye turquoise (13 gp). Jade (100 gp). Bloodstone (50 gp). Red garnet (100 gp). Rhodochrosite (13 gp). 1 Medium magic item.
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