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Advanced [show]


Lûgdash Heiser, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black collared shirt and blue pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He has a black handlebar mustache and slicked back black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a hateful person. He taunts others and blames them for his problems. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Lûgdash grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Apothecary for hire.

Motivation: He is unsatisfied with his job; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic. Bonds: Adventurer, Job, Slave. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lûgdash Heiser, Male Half-Orc Paladin 7
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)7 (-2) 5 (-3)14 (+2)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 900 gp. Blue quartz (4 gp). Banded agate (4 gp). Brown-green garnet (160 gp). Alexandrite (300 gp).


Social Check DCs


Morgran Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of strength around his neck, and a trident on his belt. He wears a wide-brimmed hat to hide his balding. His eyes are green.

Personality: Eccentric and domineering, Morgran will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Morgran fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Morgran Bloodkith, Male Dwarf Expert 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)17 (+3) 8 (-1)7 (-2)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Ignan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs


Oskar Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his kukri. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes are likewise violet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful necromancer made him what he is. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Flaws: Shy. Bonds: Slave, Mentor, Criminal record. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Oskar Bloodkith, Male Dwarf Commoner 11
Medium (4'2") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 51 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 7 (-2)9 (-1)
Skills Religion +5, Survival +2
Senses Passive Perception 8
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 130 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Golden circlet with four aquamarines (3000 gp).


Social Check DCs


Gunnloda Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She likes to wear grey tank tops with brown skirt. Her auburn hair is cut short. Her eyes are gray and catlike.

Personality: Eccentric and domineering, Gunnloda will drive conversation. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She comes from a rich northern family. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To prove her worth to the world.

Ideals: Extrovert. Flaws: Impulsive. Bonds: Rich, Slave. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Gunnloda Silveraxe, Female Dwarf Adept 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)17 (+3) 6 (-2)12 (+1)
Skills Insight +0, Performance +3
Senses Passive Perception 8
Languages Common, Dwarven, Elven, Terran, Giant
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 330 gp.


Social Check DCs


Virra Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She wears a feathered hat to hide her balding. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She misses her home and complains about the freezing weather, even in summer.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A few years later when the south was not economically sound they moved to her current location. She's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: Wants to raise her children well.

Bonds: Family, Immigrant, Military, Job. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Virra Fabblestabble, Female Gnome Barbarian 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 16 (+3)10 (+0) 10 (+0)17 (+3)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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