Myria Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a red vest and prefers blue and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has shaved her head bald. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She is a Lycanthrope in disguise. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Nothing but the best is good enough for her.
Ideals: Athletic, Impeccable. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Armorer
Voice: Eastern European accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Aquan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 8000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Hlin Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a grey cloak and cross-gartered black stockings, and is pretty ugly. She is bald on top and has large auburn tufts of hair around her ears. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is able to make almost anything out of random pieces of junk.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an apprentice working in her father's forge. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Balancing her hectic life and new Server responsibilities is difficult; and wants to open a new tavern
Ideals: Gifted, Justice. Flaws: Ugly, Insane. Bonds: Job. Occupation: Server
Voice: Smoker's lung
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Cask Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has moderate length white fur. She wears crescent spectacles with a black brim.
Personality: She snorts whenever she laughs or is feeling confident. She has a minor phobia of water and hates getting wet.
History: Gifted from a young age, Cask studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She feels kind of lost in life; and she has money and likes to spend it
Ideals: Gifted. Flaws: Fearful, Depressed. Bonds: Rich, Attractive. Occupation: Armorer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 17)
Armor Class 10
Hit Points 173 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +7
Possessions: 1900 pp. Rich purple corundum (500 gp). Jasper (50 gp). Fiery yellow corundum (500 gp). Banded agate (7 gp). Blue-white diamond (7000 gp). Tourmaline (160 gp). Banded agate (7 gp). Violet garnet (300 gp). Iolite (50 gp). Tiger eye turquoise (7 gp). Freshwater pearl (7 gp). Obsidian (7 gp). Carnelian (50 gp). Violet garnet (300 gp). Violet garnet (300 gp). Rhodochrosite (7 gp). Rock crystal (50 gp).
Art Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and is well dressed, constantly wearing a brown suit, violet shirt, and yellow tie. Her beige fur, when down, is lengthy. She has copper eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She receives visions of the future at random moments
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. After coming to the age of reason, Art took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.
Motivation: A deep hatred of drow; and she is compelled to act according to her religious beliefs
Ideals: Athletic, Fighting, Gifted. Bonds: Religious, Enemies. Occupation: Bricklayer
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Fiery yellow corundum (600 gp). 1 Good lock. 1 Simple lock.
Osah Charm, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a robe, a symbol of magic around her neck, and a pickaxe on her belt. Her black hair is knotted and matted. This silver eyed westerner is not easily forgotten.
Personality: She is very quiet and rarely speaks above a whisper. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She comes from a rich western family. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Rich. Occupation: Doctor
Voice: German accent
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp.
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