Dagger Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a tight fitting brown shirt and pants. Her beige fur, when down, is lengthy. She wears crescent spectacles with a black brim.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Sold as a small child to a necromancer, Dagger was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Nature, Mentor. Occupation: Bellfounder
Voice: Russian accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 8 (-1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 80 gp. 1 Chain shirt.
Calcitro Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and prefers to wear red pants and tee shirts. His hair is silver and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Cartwright, but he was a colossal failure. He tends to his Servant job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Nature, Mentor. Occupation: Servant
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Climber’s kit. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools. 1 Magnifying glass.
Loopmottin Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is wearing the road beaten gear of a warrior. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is calm most of the time but flees social interaction. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Loopmottin is combative with any and all who dare try her patience in the slightest.
History: Born to a Body Guard, her mother struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is currently in port desperately looking for someone to get her out; and she'd like to take her coworkers down a peg
Ideals: Fighting, Justice. Flaws: Shy, Insane. Bonds: Slave, Poor. Occupation: Soapmaker
Voice: Timid voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Richard Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his long silver hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.
History: He was born in a small desert village. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world
Ideals: Joker. Flaws: Impulsive. Bonds: Nature, Poor, Religious. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 49 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 4d4-3, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 3000 gp. Alexandrite (700 gp). Silver pearl (120 gp). Citrine (80 gp). 1 Minor magic item.
Harriet Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a tight red one piece outfit complete with pants, hood, and a cape. She carries a battered trident and tarnished halberd as well. She keeps her auburn hair in a pixie cut. Her green unseeing eyes seem to look past you.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is obsessed with a lost civilization.
History: Harriet was born in the north. At a young age she loved to build and create. Cursed with vampirism at a very young age, Harriet has worked very hard to control her curse. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality
Ideals: Fighting, Persistence. Flaws: Disease, Ugly. Bonds: Adventurer. Occupation: Weaver
Voice: Slow speaker
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Malachite (5 gp). Golden pearl (130 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
