Robert Deighton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He wears his auburn hair down. His eyes are a pleasant amber.
Personality: He speaks before he thinks and is too direct. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of northern immigrants he idolized his father. His father took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world; and his spouse's relatives view him with great suspicion
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Nature, Immigrant. Occupation: Soapmaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 30 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 12000 sp.
Right-Handed Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown cloak and cross-gartered black stockings. His white fur has been sun bleached extensively. His eyes are blue.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His relatives are trying to arrange a marriage; and a rival would like him out of the picture
Ideals: Athletic, Gifted. Bonds: Attractive, Criminal record, Family. Occupation: Scribe
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 7 (-2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 3000 cp.
Mary Bradly, Female Human [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Spice Merchant. She carries with her a set of sickles on her belt, each one with a topaz on the hilt. Her tied-back hair is white. Her violet unseeing eyes seem to look past you.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: She was born in the west, but her parents moved at a very young age to the north. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Due to her spouse's obsession with being a Dyer they were divorced and she won custody of their son. She worked as a Spice Merchant, and she later adopted a second son.
Motivation: Revenge; and a deep hatred of orcs
Ideals: Fighting. Flaws: Disease. Bonds: Family, Enemies, Immigrant, Religious. Occupation: Spice Merchant
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp.
Two Llamas Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel painted combat armor at almost all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He wears a broad hat to cover his moderate length white fur. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Two Llamas hails from a village terrorized by brigands. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: To reunite with his absent mother.
Flaws: Addict, Antagonistic. Bonds: Family, Enemies. Occupation: Healer
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 1000 sp.
Elama Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan coat over a black low-cut shirt, and a broad hat upon her head. She wears a broad hat to hide her balding. She wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Elama isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Elama hails from a village terrorized by dire rats. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants to have a good time and be beloved; and meet up once more with her childhood friend
Ideals: Impeccable, Optimist. Bonds: Adventurer, Enemies, Rich. Occupation: Gardener
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 20 pp.
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