Theriatis Berevan, Male Elf [Permalink]
Personal [hide]
Description: 5'3" and muscular, this western man wears many layers of old clothing at all times. He wears his blonde hair down. His green eyes dart from person to person to random spaces in the air.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Theriatis was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world.
Ideals: Athletic, Optimist, Logical, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Butcher
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
Krimmon Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses like a well dressed Stableman does. He wears his brown hair up. His face is scarred and worn.
Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born at the edge of vast forest. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: To share knowledge with the world; and sabotage a competitor
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Stableman
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Sylvan, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Aym Open, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is well dressed, constantly wearing a green suit, tan shirt, and white tie. She keeps her white hair in a pixie cut. Her gold unseeing eyes seem to look past you.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the south. A freak accident while working with her Fortune-teller father left her crippled. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break.
Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Tiefling, Neutral Good (CR 12)
Armor Class 11
Hit Points 34 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
Possessions: Zircon (60 gp). Red garnet (160 gp). Freshwater pearl (16 gp). Lapis lazuli (16 gp). Lapis lazuli (16 gp). Eye agate (16 gp). Deep blue spinel (1500 gp). Banded agate (16 gp). Azurite (16 gp). Freshwater pearl (16 gp).
Tarhun Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His crest is scarlet and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: Tarhun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also hits on women, regardless of circumstances.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Extrovert. Flaws: Ugly. Bonds: Has a crush. Occupation: Actor
Voice: Slurs words
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 50 pp. Gold and topaz bottle stopper cork (500 gp). 1 Minor magic item.
Robbie Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears long strands of amethyst and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She wears a broad hat to hide her balding. Her gray eyes dart from person to person to random spaces in the air.
Personality: She can speak with the recently deceased. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Retire the richest woman in the west; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Gifted, Entrepeneur. Flaws: Forgetful. Bonds: Rich, Attractive. Occupation: Map Maker
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 170 gp. A small bag of saffron. (50 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Large well-done wool tapestry (100 gp). 1 Breastplate.
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