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Advanced [show]


Orla Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a blue vest and prefers white and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is muscular with a powerful set of arms. She has slicked back golden hair. She has gleaming, smiling blue eyes.

Personality: She speaks before she thinks and is too direct. She misses her home and complains about the freezing weather, even in summer.

History: Sold as a small child to a necromancer, Orla was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved from fad to fad and when she turned 15 she discovered poetry. She has never given up on her poetry dream.

Motivation: To prove her worth to the world; and obtaining odd cultural halfling artifacts is her passion

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Immigrant, Mentor. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Orla Nucklestamp, Female Gnome Ranger 14
Small (3'1") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 118 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +8, Deception +8
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Ignan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 700 pp. Black star sapphire (600 gp). Deep green spinel (140 gp). Coral (140 gp). Deep blue spinel (600 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Decarabia Fate, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 6'0". She wears a tight fitting green shirt and pants. Her black hair is heavily combed to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a island tribe. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better village for her children.

Motivation: She is terrified, and will act out of fear; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Fearful. Bonds: Slave, Nature, Adventurer. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Decarabia Fate, Female Tiefling Bard 11
Medium (6'0") Tiefling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 50 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)8 (-1) 11 (+0)14 (+2)
Skills Nature +3, Stealth +7
Senses Passive Perception 10
Languages
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold and topaz bottle stopper cork (500 gp). Golden circlet with four aquamarines (5000 gp). Cloth of gold vestments (160 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Keyleth Zheng, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears violet painted combat armor at almost all times. She wears a colorful flower in her silver hair. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the south her family was never financially stable. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 4 years.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Bonds: Attractive, Poor, Job. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Keyleth Zheng, Female Half-Elf Commoner 2
Medium (5'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)10 (+0) 7 (-2)6 (-2)
Skills Arcana +2, Religion +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Sapply Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a tan and pastel handkerchief worn on his left side. He is portly but not overly obese. His chestnut hair is unkempt and raggedy. His eyes, though not visible through his cowl, are gray.

Personality: He has always had a great fascination with Halfling culture. He also has developed a complete distrust of the Priest profession.

History: Sapply was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Sapply took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Poor, Job, Nature. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Sapply Wildwander, Male Gnome Wizard 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp.


Social Check DCs


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His long brown hair reaches down to his waist. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.

History: Gifted from a young age, Joser studied abroad. His father took him hunting and taught him how to get in the mind of other creatures. He hasn't been sleeping well lately.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to protect his home

Ideals: Joker, Gifted. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Junk Dealer

Voice: Scottish accent

Attributes [hide]

Joser Warmwater, Male Halfling Aristocrat 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 18 (+4)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs

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