Varis Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears yellow painted combat armor at almost all times. His moppish brown hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Varis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Adventurer, Poor. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1000 cp. 1 Masterwork Thieves’ tools.
Nimble Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a pastel suit, brown shirt, and blue tie. His red fur is still thick. He has gleaming, smiling green eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Flattery will make him almost putty in your hands.
History: Nimble was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He now owns his own business.
Motivation: Wants a kiss; and he would like to get married and retire
Flaws: Selfish, Racist. Bonds: Attractive, Job, Has a crush. Occupation: Hunter
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 115 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 800 pp. Black opal (500 gp). Alexandrite (1600 gp). Deep green spinel (120 gp). Moonstone (40 gp). Pink diamond (5000 gp). Aquamarine (1600 gp). 1 Medium magic item.
Zepar Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear green pants and tee shirts. His white hair is heavily combed to the right. He has several tiny amethyst earrings on each ear.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Zepar hails from a village terrorized by drow. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Optimist. Bonds: Rich, Adventurer, Enemies, Job. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 28 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 17 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Undercommon, Draconic, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 10000 sp. Old masterpiece painting (1200 gp). 1 Minor magic item.
Jelenneth Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Bounty Hunter. She has a slight overbite and is overall scrawny. Her red hair is knotted and matted. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: Jelenneth hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: She was born several months after her father was called into army service. She helped her father out around the business and became quite the natural. She struck the Bounty Hunter job and began her own company from there.
Motivation: Further expansion of business; and many brigands want her driven away
Ideals: Artistic. Bonds: Job, Attractive, Enemies, Military. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
Possessions: 2000 sp. Red garnet (50 gp). Obsidian (7 gp). Rich purple corundum (1100 gp). White pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oblar Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right arm. He is generally well dressed albeit a few years behind the times. His blonde hair is lengthy. His blue eyes have a joyful gleam in them most of the time.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Oblar was born in the east. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels threatened by others; and wants to have a good time and be beloved
Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Attractive. Occupation: Bowyer
Voice: Sounds elderly
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 24 (15d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 7000 gp. Large well-done wool tapestry (600 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
