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NPC Generator

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Advanced [show]


Norman Langston, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown armored body suit, with a simple white line shooting up and back down. He has styled his brown hair well, parting it to the left. His fierce brown eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Insane, PTSD. Bonds: Poor. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Norman Langston, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 11 (+0)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2800 sp. 1 Half-Plate.


Social Check DCs


Zedaar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears skinny pants and wears a black and grey robe with the hood down. His crest, while still mostly bronze, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He dislikes all the random violence that takes place in the south. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the south. After coming to the age of reason, Zedaar took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He loathes his own lifestyle; and he has decided he is irredeemable

Ideals: Pacifist, Gifted. Flaws: Depressed. Bonds: Poor, Criminal record. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Zedaar Yarjerit, Male Dragonborn Paladin 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 96 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)16 (+3) 10 (+0)14 (+2)
Skills Investigation +6, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Halfling, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 gp.


Social Check DCs


Vicky Clapham, Female Human [Permalink]

Personal [hide]

Description: This woman is renowned for her bright brown dresses and hats, and sports empty pouches on her belt. Her long blonde hair is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She comes from a rich northern family. From her teen years she was always beautiful and desirable, so people have always doted on her. She has dedicated herself to building a better trade route.

Motivation: Human compassion; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Philantrophist. Flaws: Racist. Bonds: Attractive, Rich, Adventurer. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Vicky Clapham, Female Human Paladin 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 8 (-1)12 (+1)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 4 Thunderstones.


Social Check DCs


Silent Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her black fur is lengthy. Her eyes are likewise amber.

Personality: She loves telling others what to do and how they should feel about things. She does not believe in violence as a means to an end. She is a dedicated Barber but believes her peers are too gung-ho.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Opinionated, Pacifist. Flaws: Disease. Bonds: Rich. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Silent Of Claws, Female Tabaxi Paladin 4
Medium (6'5") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 7 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 5 (-3)14 (+2) 8 (-1)11 (+0)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Ignan, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Tourmaline (70 gp). Jasper (40 gp). 1 Minor magic item.


Social Check DCs


Bree Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt and is in decent physical shape. Her hair is white and curly. She has a tattooed face.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was taken from her home at a very young age. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Regain custody of her son; and doesn't want to be a slave trader and was forced into it by her family

Ideals: Philantrophist, Gifted. Bonds: Slave, Job, Family. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bree Whispermouse, Female Halfling Aristocrat 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)9 (-1) 14 (+2)6 (-2)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Silver pearl (40 gp). Smoky quartz (40 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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