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Advanced [show]


Zaffrab Nackle, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, he is an attractive figure. He usually wears his blue robe and has his bow always slung over his shoulder. His auburn hair, when down, is lengthy. His eyes are gray and catlike.

Personality: A skeptical and narcissistic man, Zaffrab's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Zaffrab was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. His father was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Impeccable, Joker. Bonds: Attractive, Poor, Adventurer. Occupation: Dyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Zaffrab Nackle, Male Gnome Monk 14
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 100 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 16 (+3)11 (+0) 11 (+0)17 (+3)
Skills Arcana +5, Persuasion +8
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp. Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (2000 gp). Large well-done wool tapestry (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Old masterpiece painting (2000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). Silver comb with moonstones (300 gp). Gold dragon comb with red garnet eye (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is singed and shortened. His eyes are hazel and beady.

Personality: He is mildly Elf supremacist, though he does not identify as such. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Traki Withrethin, Male Elf Warlock 7
Medium (4'8") Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 16 (+3)13 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 13
Languages Common, Elven, Ignan, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 300 gp. Rose (80 gp). Golden pearl (150 gp). Red spinel (150 gp). Peridot (80 gp).


Social Check DCs


Five On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with deerstalker hat. She has a penchant for wearing a ring with an oversized ruby on her right hand. She sports a flattop fur cut. She wears crescent spectacles with a black brim.

Personality: She is witty, but her monotone delivery comes off as unnerving Animals are drawn to her, and she is able to talk to them.

History: She comes from a rich southern family. Cursed with unlife at a very young age, Five has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Joker, Gifted, Entrepeneur. Flaws: Disease. Bonds: Rich. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Five On the Water, Female Tabaxi Aristocrat 4
Medium (5'0") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)16 (+3) 12 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Silk rope. 1 Masterwork Artisan’s tools.


Social Check DCs


Millicent Gyula, Female Human [Permalink]

Personal [hide]

Description: This woman wears a grey coat over a blue low-cut shirt, and a Stetson hat upon her head. She has a penchant for wearing a ring with an oversized amethyst on her left hand. She wears her hair in dreadlocks. Her face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Millicent embodies much of what other species detest in the Humans. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and she's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Millicent Gyula, Female Human Sorcerer 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs


Modean Luck, Male Tiefling [Permalink]

Personal [hide]

Description: 6'10" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a black and blue handkerchief worn on his left side. He wears a feathered hat to hide his balding. His gold eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Modean studied abroad. Through the years after Modean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Modean's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Passionate, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Modean Luck, Male Tiefling Warrior 1
Medium (6'10") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs

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