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NPC Generator

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Advanced [show]


Cecily Kent, Female Human [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and carries lances. Her hair is black and curly. This violet eyed easterner is not easily forgotten.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in a small village she learned the ways of the warrior from her mother. Her first spouse was a Spy, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Family. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Cecily Kent, Female Human Fighter 11
Medium (4'8") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 74 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)10 (+0) 7 (-2)12 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Fire opal pendant on a fine gold chain (1700 gp). Fire opal pendant on a fine gold chain (1700 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quilla Turen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a wide-brimmed hat to hide her balding. She is baby faced.

Personality: Confrontational and typically high on some drug or another. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a pair of adventurers, Quilla grew up listening to her father's many stories. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's looking for her big break; and sabotage a competitor

Flaws: Addict, Fearful. Bonds: Adventurer, Nature, Job. Occupation: Scribe

Voice: Aggressive tone

Attributes [hide]

Quilla Turen, Female Gnome Adept 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)12 (+1) 8 (-1)12 (+1)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp. Aquamarine (200 gp).


Social Check DCs


Yvonne Burton, Female Human [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She dresses in collared shirts and wears a proper scarf over her head. Her blonde hair is drawn into a tight pony tail with a butterfly scrunchie. She wears round tiny glasses practically rammed into her face.

Personality: She is witty, but her monotone delivery comes off as unnerving She cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a necromancer, Yvonne was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 15th year, her parents were killed by a dire rats raid, leaving Yvonne alone in the world. After a stint in an orphanage, she was adopted. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Mentor, Enemies. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Yvonne Burton, Female Human Druid 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Banded mail.


Social Check DCs


Left-Handed Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman is well dressed, constantly wearing a brown suit, green shirt, and tan tie. She wears a wide-brimmed hat to cover her moderate length black fur. This amber eyed southerner is not easily forgotten.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is an amazing painter.

History: Born in the south her family was never financially stable. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has worked as a Ruler like her father before her.

Motivation: Nothing but the best is good enough for her; and a need for knowledge about a nearby landmark

Ideals: Gifted, Impeccable. Bonds: Adventurer, Poor, Job. Occupation: Ruler

Voice: Soft and melodious

Attributes [hide]

Left-Handed Wind, Female Tabaxi Monk 3
Medium (5'6") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 pp. 1 Half-Plate. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Orryn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has done his best to style his black hair to look like a famous performer. His skin is flawless and his violet eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His father raised him in a mountain cabin. Through the years after Orryn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Orryn's mother didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Orryn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge; and many dire rats want him driven away

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Enemies. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Orryn Musgraben, Male Gnome Cleric 14
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 91 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)8 (-1) 10 (+0)15 (+2)
Skills History +4, Intimidation +7
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold dragon comb with red garnet eye (1000 gp). A roughly beaten golden orb (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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