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Advanced [show]


Millicent Winterbourne, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear brown clothing when she does not wear armor. Her long silver hair reaches down to her waist. Her half smiles and gray eyes are beguiling and draw you in.

Personality: Millicent speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born at the edge of vast mountains. In her 13th year, her parents were killed by a goblins raid, leaving Millicent alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Millicent was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Many goblins want her driven away; and to prove her worth to the world

Ideals: Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Enemies. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Millicent Winterbourne, Female Human Barbarian 9
Medium (5'8") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 57 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Two Llamas Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His fur is short and black. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a very good compulsive liar and kleptomaniac.

History: He was born to loving parents in a slum to the east. Two Llamas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Two Llamas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Poor, Criminal record. Occupation: Weaver

Voice: Soft and mumbly

Attributes [hide]

Two Llamas Prim Posies, Male Tabaxi Commoner 7
Medium (6'5") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Deception +4, History +5
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. Silver chalice with lapis lazuli gems (150 gp). Silver ewer (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Tattersall, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a grey poncho over his likewise colored trousers and shirt, he is not a threatening figure. His red hair is still thick. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Richard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Hedonist. Bonds: Nature, Adventurer, Job. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Tattersall, Male Human Wizard 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)12 (+1) 10 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 700 sp. Solid gold idol (300 gp).


Social Check DCs


Duvamil Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. She is bristling with hidden weapons, mostly halberds and rapiers. She wears her hair in dreadlocks. Her face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food she seems plenty friendly. She uses divination through singing.

History: She comes from a rich eastern family. After coming to the age of reason, Duvamil took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has recently gotten a pet goose that steals things from people.

Motivation: She has money and likes to spend it; and she is a bit of a kleptomaniac

Ideals: Philantrophist, Gifted. Bonds: Attractive, Criminal record, Rich. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Duvamil Silverthread, Female Gnome Sorcerer 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Athletics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 100 gp.


Social Check DCs


Donaar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His crest is white and curly. His eyes are gold.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: When he was but 3 years old his parents immigrated from the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Donaar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Donaar. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and to protect his home

Flaws: Greedy. Bonds: Adventurer, Immigrant, Criminal record, Guardian. Occupation: Seamstress

Voice: Boston accent

Attributes [hide]

Donaar Akambherylliax, Male Dragonborn Wizard 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 13 (+1)13 (+1) 15 (+2)18 (+4)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 1d6+5, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 20 pp.


Social Check DCs

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