Harriet Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is typically in her Painter uniform. Beneath her clothing is a huge mess of scar tissue. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are brown and beady.
Personality: While she acts the brute, she is far gentler than she would appear. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in a small village she learned the ways of the warrior from her mother. She helped her mother out around the business and became quite the natural. She inherited the family business which she has now maintained for 3 years.
Motivation: She is not mentally stable, and does not behave rationally; and balancing her hectic life and new painter responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, Slave. Occupation: Painter
Voice: Spits and sputters
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 3)
Armor Class 15
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 18 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Elven, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +6
Possessions: 300 gp. Malachite (16 gp). Smoky quartz (60 gp). Brown-green garnet (110 gp).
Nykkan Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears baggy green pantaloons and a brown scarf. He carries with him a set of swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His scarlet crest is lengthy. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also is a firm believer in the manly ideal.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his dancing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Fighting, Athletic, Artistic. Flaws: Impulsive. Bonds: Attractive. Occupation: Herbalist
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: Just what you see.
Helen Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many black ritualistic tattoos. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown hair is greasy and uncared for. Her eyes, though not visible through her cowl, are hazel.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and she feels kind of lost in life
Ideals: Fighting. Flaws: Ugly, Antagonistic, Hedonist, Depressed. Occupation: Fisher
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 1 Darkwood Shield. 1 Full Plate.
Mugrunden Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. His silver crest is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to loving parents in a slum to the east. Through the years after Mugrunden was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Mugrunden's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and regain custody of his son
Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 14)
Armor Class 9
Hit Points 134 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 9 (-1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
Possessions: 1000 gp. Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (700 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled electrum ring (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). 1 Minor magic item. 1 Minor magic item.
Meriele Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears professional attire. Her hair is silver and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She is witty, but her monotone delivery comes off as unnerving Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Meriele was born on a far western plains where she grew up under the tutelage of her mother, an expert Miller. She moves from town to town, unable to find a place to settle.
Motivation: She is content.
Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Religious, Immigrant. Occupation: Miller
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 7000 gp. Rock crystal (50 gp). Golden yellow topaz (1500 gp). Eye agate (11 gp). Jade (90 gp). Golden yellow topaz (1500 gp). Jet (90 gp). Eye agate (11 gp). Blue quartz (11 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
