Paymon Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a black poncho over his likewise colored trousers and shirt. His long black hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Paymon was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Actor.
Motivation: To be a Fisher again; and he is greedy
Flaws: Secretive, Impulsive. Bonds: Family, Job, Rich. Occupation: Actor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 8 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 30 pp. Malachite (4 gp). Obsidian (4 gp). Blue sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Therlin Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair has been sun bleached extensively. She has a dull look in her green eyes.
Personality: Therlin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is a very good compulsive liar and kleptomaniac.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Therlin took refuge in the large cave and found the beat up greataxe and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Nature, Adventurer, Family. Occupation: Herbalist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
Ranala Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears many layers of old clothing at all times. Her brown hair is cut short with large spiked bangs in the front. She has a tattooed face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She would rather hide behind her crafts than deal with other people.
History: The child of a Fortune-teller, who enjoyed hunting, Ranala was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ranala took refuge in the ruined castle and found the beat up hand crossbow and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to have a good time and be beloved; and she wants revenge against orcs
Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Beggar
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 13)
Armor Class 14
Hit Points 77 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Goblin, Draconic
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. 1 Medium magic item.
Synthrin Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tattered old clothes. Her brass crest is heavily combed to the right. Her eyes are red and beady.
Personality: She loves telling others what to do and how they should feel about things. She never wears the same outfit twice, unless she absolutely has to.
History: Synthrin was born in the east. At a young age she loved to build and create. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Opinionated, Artistic, Persistence. Flaws: Ugly, Depressed. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 15)
Armor Class 12
Hit Points 126 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Draconic, Infernal, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 5000 gp. Amber (40 gp). Rose (60 gp). Fire opal (700 gp). Rich purple corundum (700 gp). Chrysoberyl (40 gp). Hematite (5 gp). Hematite (5 gp). Blue diamond (3000 gp). Chrysoberyl (40 gp). Star rose quartz (60 gp). Hematite (5 gp). Blue quartz (5 gp). Deep green spinel (40 gp). Tiger eye turquoise (5 gp). Blue star sapphire (700 gp). Rhodochrosite (5 gp). Azurite (5 gp). Violet garnet (1200 gp). Lapis lazuli (5 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Solomon McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. His white hair is slicked back into a classic pompadour. His eyes are a pleasant brown.
Personality: Cocky and sure of himself, he believes he is the best Ploughman born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Solomon was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. Recently the stress of being a Ploughman has made it difficult for him to sleep.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Logical. Flaws: Insomniac. Bonds: Job, Immigrant, Adventurer. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
Possessions: 3000 sp. Malachite (11 gp). Violet garnet (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!
