Ella Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and is well dressed, constantly wearing a yellow suit, brown shirt, and pastel tie. Her skin is also unnaturally pale. Her hair is red and very short. Her green eyes are slightly larger than normal.
Personality: Ella is depressed about a lot of things. She tends to be a nihilist. She has a minor phobia of water and hates getting wet.
History: She comes from a rich western family. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has built up a small fortune and can afford her own way.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Family. Occupation: Bather
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp). A miniature golden chest with tiny emeralds lining the top (60 gp).
Tricking Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. His red fur, when down, is lengthy. He has gleaming, smiling hazel eyes.
Personality: A skeptical and narcissistic man, Tricking's first love is himself. His second love is also himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He comes from a rich western family. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Justice. Bonds: Rich, Criminal record. Occupation: Navigator
Voice: Soft and mumbly
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 42 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1200 gp.
Jak Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. With bright auburn hair and a scraggly beard. He has violet eyes and a white hat with a red feather.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Knight, who enjoyed hunting, Jak was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Jak took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He struck the Mayor job and began his own company from there.
Motivation: Expand his business; and balancing his hectic life and new mayor responsibilities is difficult
Bonds: Attractive, Poor, Adventurer, Nature, Job. Occupation: Mayor
Voice: Australian accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Terran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Eye agate (11 gp). Obsidian (11 gp). Rock crystal (70 gp).
Ishte Belief, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a lot of dark rich colors, with gold accents. Beneath her clothing is a huge mess of scar tissue. She wears a Stetson hat to cover her moderate length chestnut hair. She wears crescent spectacles with a black brim.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is an amazing painter.
History: She was raised in a island tribe. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a shield and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A deep hatred of giants; and she is currently in port desperately looking for someone to get her out
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Slave, Nature. Occupation: Ploughman
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 121 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 19 (+4) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). Gold and topaz bottle stopper cork (1200 gp). Silver chalice with lapis lazuli gems (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bilbron Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with brown pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His chestnut hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: His tongue was cut out and he uses sign language. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was raised in a plains tribe. Bilbron liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur, Fighting. Flaws: Insane, Disease. Bonds: Nature. Occupation: Shipwright
Voice: Pirate accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 300 gp. Coral (40 gp). Smoky quartz (50 gp).
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