Eloise Hornsby, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing colorful clothing, dressed as a Shepherd. She has a very tight haircut. Her eyes are violet and catlike.
Personality: Her tongue was cut out and she uses sign language. Eloise enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born blind and as such lacked many opportunities for work. Her parents enrolled her in a Barbarian school at a young age so that she could practice her druidic talents. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To reunite with her absent father; and wants to raise her children well
Ideals: Gifted. Flaws: Disease, Hedonist. Bonds: Attractive, Guardian, Family. Occupation: Shepherd
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 3000 cp. Malachite (7 gp).
Gorga Cromwell, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'10" when asserting herself. She wears a Stetson hat to cover her moderate length white hair. She has gleaming, smiling hazel eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was born a particularly ugly child, much to the horror of her parents. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with her absent father.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 40000 cp. Black opal (1300 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.
Varis McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has moderate length blonde hair. His eyes are likewise hazel.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Varis was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Opinionated. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 14 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 5 (-3) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
Donella Nackle, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears silk and lounges about seductively. Her long auburn hair is drawn into a two foot long braid. She has a tattooed face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She misses her home and complains about the freezing weather, even in summer.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister
Bonds: Attractive, Nature, Immigrant, Slave, Family. Occupation: Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 65 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Halfling
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 180 pp. Banded agate (7 gp). Alexandrite (1200 gp).
Bathin Art, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears long strands of topaz and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is brown and curly. His half smiles and black eyes are beguiling and draw you in.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small desert village. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He uses money and sex appeal to get what he needs; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Rich, Attractive, Family, Nature. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 69 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Chalcedony (30 gp). Golden yellow topaz (300 gp). Alexandrite (300 gp). Eye agate (12 gp). Alexandrite (300 gp). Eye agate (12 gp). Zircon (30 gp). Onyx (30 gp). Iolite (30 gp). Violet garnet (300 gp). Amber (100 gp). Red garnet (100 gp). 1 Minor magic item.
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