Mindartis Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a violet feathered hat and violet clothes. His hair is red and very short. His eyes, though not visible through his cowl, are green.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Mindartis was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Mindartis was born on a far southern island where he grew up under the tutelage of his mother, an expert Miner. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he wants revenge against gnolls
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor, Nature. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1000 sp. Coral (60 gp).
Elegant Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy yellow fur. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a hunchback. He wears his yellow fur down. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. After coming to the age of reason, Elegant took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He loathes his own lifestyle; and retire the richest man in the north
Ideals: Entrepeneur, Gifted, Artistic. Flaws: Ugly, Depressed. Occupation: Fisher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp. Golden pearl (90 gp). 1 Crowbar.
Quick Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His right hand appears badly burned and disfigured. His black fur is braided into rings. His copper unseeing eyes seem to look past you.
Personality: He will rave to anyone who will listen. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born blind and as such lacked many opportunities for work. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by brigands. Quick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Disease, Insane. Bonds: Enemies. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 40 pp. Carnelian (20 gp). Hematite (15 gp). Malachite (15 gp).
Shadow Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'7" and muscular, this southern woman wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her axe. Her cinnamon fur is lengthy and is close to two feet long. Her thin eyebrows rest above her beady amber eyes.
Personality: She is happy with her job as a Sellsword. She turns her eye from what people do, preferring to live and let live. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in the south to a Sellsword, Shadow learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Sellsword.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Sellsword
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 gp. Iolite (20 gp). 1 Superior lock.
Drenna Abram, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Her brown hair is kept up in a ponytail inside a feathered hat. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city she treasured whatever gifts she got. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural dragonborn artifacts is her passion
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Cook
Voice: Australian accent
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 14
Hit Points 16 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 18 (+4) | 10 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
Possessions: 150 gp.
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