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NPC Generator

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Advanced [show]


Thiala Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She has a long brown ponytail with little hanging trinkets. She has gleaming, smiling hazel eyes.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born in the east to a Hunter, Thiala learned a great deal about her mother's area of expertise. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Thiala took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is greedy; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Racist. Bonds: Criminal record, Job, Nature, Rich. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Thiala Elsing, Female Half-Elf Cleric 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 13 (+1)19 (+4)
Skills Performance +7, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a long, violet, dusty cloak. His hair is golden and very short. He wears crescent spectacles with a black brim.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Gerard was born with his father's beautiful face. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He would like to get married and retire; and he wants nothing more than to rejoin the army

Flaws: Shy, Depressed, Addict. Bonds: Military, Attractive, Has a crush. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Gerard Solvenstein, Male Half-Elf Commoner 2
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)8 (-1) 15 (+2)15 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Mamnen Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy green suit. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Mamnen studied abroad. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has never given up on his singing dream.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Poor. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Mamnen Amuse, Male Tiefling Commoner 14
Medium (6'7") Tiefling, Neutral Good (CR 14)
Armor Class 9
Hit Points 80 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)18 (+4) 17 (+3)11 (+0)
Skills Arcana +9, Investigation +9
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Druidic, Celestial
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3

Possessions: 3000 gp. Solid gold idol (900 gp). A necklace of small pink pearls (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Cloak Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears a brown top hat and brown clothes. His clothes are grease stained in places. His fur is greying and his face has many wrinkles. His blue eyes dart from person to person to random spaces in the air.

Personality: He will rave to anyone who will listen. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west, but his parents moved at a very young age to the south. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cloak took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and wants to raise his children well

Ideals: Professionalism. Flaws: Insane, Secretive. Bonds: Poor, Immigrant, Nature. Occupation: Miner

Voice: Stutters

Attributes [hide]

Cloak Of World, Male Tabaxi Bard 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)18 (+4) 14 (+2)5 (-3)
Skills Athletics +4, Religion +6
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Draconic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143000000

Possessions: 190 gp. 1 Masterwork studded leather.


Social Check DCs


Efferil Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan shirt with thin black vertical stripes and green pants. His brown hair is smooth and relatively long. His eyes are a pleasant brown.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the east, but his parents moved at a very young age to the west. His childhood dream was to be a Knight, but he was a colossal failure. He now mingles about in high society.

Motivation: He's repulsed by the PC; and a deep hatred of orcs

Flaws: Antagonistic. Bonds: Immigrant, Enemies, Job, Rich. Occupation: Tailor

Voice: German accent

Attributes [hide]

Efferil Selevarun, Male Elf Fighter 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 30 pp.


Social Check DCs

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