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NPC Generator

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Advanced [show]


Morana Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right arm. She is typically in her Layabout uniform. Her hair is always cut to a buzz. Her half smiles and amber eyes are beguiling and draw you in.

Personality: Morana hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is obsessed with her god.

History: She got into the Layabout business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted from career to career and currently works as a Layabout.

Motivation: To be a Healer again; and her religion dominates her actions

Ideals: Artistic. Bonds: Job, Attractive, Religious. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Morana Deepdelver, Female Dwarf Fighter 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)15 (+2) 9 (-1)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Azzakh Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He usually wears his black robe and has his hammer always slung over his shoulder, and his gloved hand is found clutching a hammer. His crest is copper and curly. His red eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. Azzakh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break

Flaws: Ugly, Selfish. Bonds: Adventurer, Religious. Occupation: Cartwright

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Azzakh Hashphronyxadyn, Male Dragonborn Bard 7
Medium (6'6") Dragonborn, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 15 (+2)6 (-2) 14 (+2)15 (+2)
Skills Athletics +6, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 sp.


Social Check DCs


Salasar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports black clothing, slightly heavier than average wear. His gold crest is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Salasar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He hasn't been sleeping well lately.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Insomniac, Disease. Bonds: Criminal record, Poor. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Salasar Jerynomonis, Male Dragonborn Expert 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Abyssal, Elven, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. He has done his best to style his silver crest to look like a famous performer. His eyes are likewise gold.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Immigrant, Religious. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Azzakh Vangdondalor, Male Dragonborn Commoner 8
Medium (6'1") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 39 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 600 gp.


Social Check DCs


Dustin Addington, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. He has a slight overbite and is overall scrawny. With bright silver hair and a scraggly beard. His skin is flawless and his gray eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. Dustin was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Adventurer, Religious. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Dustin Addington, Male Human Barbarian 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)16 (+3) 15 (+2)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Terran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 6000 cp.


Social Check DCs

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