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Advanced [show]


Godfrey Rodney, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses like a well dressed Brewer does, and a wedding ring on his right hand. His golden hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: This man loves singing and to teach people singing more than just about anything. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Brewer.

Motivation: To be a Shoemaker again.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, In love. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Godfrey Rodney, Male Human Bard 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)13 (+1) 10 (+0)14 (+2)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 130 gp. 8 Acid flasks.


Social Check DCs


Modean Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. He has wavy purple hair. His eyes are likewise silver.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Herbalist business at a young age. He worked as a nervous Herbalist and found it very stressful. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To unite with his brother; and regain custody of his daughter

Ideals: Gifted. Flaws: Secretive. Bonds: Criminal record, Job, Family. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Modean Ennui, Male Tiefling Barbarian 12
Medium (5'11") Tiefling, Neutral Evil (CR 12)
Armor Class 12
Hit Points 98 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills History +4, Survival +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 300 pp.


Social Check DCs


Andraste Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her golden hair is knotted and matted. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. She is obsessed with her god.

History: Gifted from a young age, Andraste studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She got away from her former life and has fallen to alcoholism.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she is compelled to act according to her religious beliefs

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Religious, Job, Debt. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Andraste Gracey, Female Half-Elf Ranger 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 11 (+0)8 (-1)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 40000 cp.


Social Check DCs


Shump Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a worn and beaten armor. He has a hunchback. His chestnut hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Shump was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Shump's mother didn't care for him much, and the feeling was mutual. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and balancing his hectic life and new adventurer responsibilities is difficult

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Adventurer

Voice: High pitched, excited

Attributes [hide]

Shump Clayton, Male Half-Orc Commoner 7
Medium (6'9") Half-Orc, Neutral Good (CR 7)
Armor Class 8
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)7 (-2) 14 (+2)9 (-1)
Skills Acrobatics +1, Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +5

Possessions: 700 gp. Malachite (4 gp). Moonstone (80 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulfgar Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he sports brown clothing, slightly heavier than average wear. His tied-back hair is black. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Ulfgar has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets.

Flaws: Ugly, Disease. Bonds: Guardian, Military, Rich. Occupation: Scribe

Voice: Smooth and feminine

Attributes [hide]

Ulfgar Brazzik, Male Dwarf Ranger 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs

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