Manfred Marlee, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. He has styled his golden hair well, parting it to the right. His eyes are green and catlike.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to make almost anything out of random pieces of junk.
History: The child of a Cartwright, who enjoyed hunting, Manfred was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.
Motivation: Sabotage a competitor; and seeks redemption
Ideals: Justice, Gifted. Bonds: Attractive, Nature, Immigrant. Occupation: Dyer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
Possessions: 40 pp. Lapis lazuli (15 gp).
Mara Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She typically wears violet cloth garments or leather armor. Beneath her clothing is a huge mess of scar tissue. Her hair is golden and curly. She wears large thick round spectacles.
Personality: Cocky and sure of herself, she believes she is the best Priest born in the past three hundred years. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Mara was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Priest. She is untrained/undisciplined, which makes her dangerous.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and a rival would like her out of the picture
Flaws: Insane, Greedy. Bonds: Slave, Job, Criminal record. Occupation: Priest
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 15)
Armor Class 13
Hit Points 124 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 18 (+4) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. 1 Medium magic item.
Leaf In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His orange fur is lengthy. His hazel eyes lackadaisically let the world flow into them.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Leaf fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Athletic. Flaws: Fearful. Bonds: Nature, Religious. Occupation: Actor
Voice: Australian accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Magnifying glass.
Lewis Fawcett, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Sold as a small child to a wizard, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Sensitive. Bonds: Rich, Attractive, Mentor. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 1 Masterwork Common Melee.
Nybarg Brownrigg, Male Half-Orc [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of hand crossbows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is golden and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has always had a great fascination with Dwarven culture. He uses divination through singing.
History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He's since become an addict/alcoholic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and dwarven compassion
Ideals: Fighting, Gifted. Flaws: Addict, Racist. Bonds: Poor. Occupation: Bellfounder
Voice: High pitched and raspy
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 2)
Armor Class 7
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 5 (-3) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 340 gp. Silver comb with moonstones (100 gp). Silver comb with moonstones (100 gp).
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