Eva Brent, Female Human [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.
Personality: She loves telling others what to do and how they should feel about things. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born to loving parents in a slum to the east. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Shipwright they were divorced and she won custody of their son. She worked as a Tailor, and she later adopted a second son.
Motivation: Wants to raise her children well; and regain custody of her son
Ideals: Opinionated. Bonds: Attractive, Family, Poor. Occupation: Tailor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kava Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'4" eastern woman, she wears a black coat over a pastel low-cut shirt, and a broad hat upon her head. Her copper crest is greasy and uncared for. Her red eyes are slightly larger than normal.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: A powerful brothel owner made her what she is. Her father was very strict, and drilled into her lessons on being the perfect lady. She now mingles about in high society.
Motivation: Money/treasure.
Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Rich, Mentor. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 12 (+1) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Average lock.
Arnold Blakeley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man dresses in brown turtlenecks beneath a white coat with green slacks. His hair, while still mostly black, has prominent grey streaks. His blue unseeing eyes seem to look past you.
Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Arnold was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new butcher responsibilities is difficult
Ideals: Fighting. Flaws: Disease. Bonds: Job, Adventurer, Criminal record. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 700 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A miniature golden chest with tiny emeralds lining the top (50 gp).
Dreali Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his long chestnut hair kept up in a rat tail. He has a tattooed face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by illithids. Dreali was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.
Ideals: Joker. Bonds: Rich, Enemies. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 38 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Druidic, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1200 gp. Sard (20 gp). 1 Minor magic item.
Sybil Chatham, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is auburn and curly. Her face is scarred and worn.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born in the north, but her parents moved at a very young age to the east. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise her children well.
Flaws: Ugly, Fearful. Bonds: Immigrant, Family, Poor. Occupation: Ploughman
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp.
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