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NPC Generator

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Advanced [show]


Yvonne Sheldon, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is well dressed, constantly wearing a brown suit, pastel shirt, and tan tie. She keeps her long white hair kept up in a rat tail. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Yvonne was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Yvonne's mother didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and she's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Religious. Occupation: Spy

Voice: Shortens vowels

Attributes [hide]

Yvonne Sheldon, Female Human Aristocrat 2
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1700 sp. 1 Banded mail.


Social Check DCs


Philomena Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze. Her long red hair is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Philomena lived on a farm with her mother, near the main road leading to a nearby town. She found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now mingles about in high society.

Motivation: She has passion for adventuring and risk; and she is greedy

Ideals: Justice. Bonds: Rich, Religious, Family, Adventurer. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Philomena Nimblefingers, Female Halfling Barbarian 7
Small (2'10") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 60 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 17 (+3)10 (+0)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Giant, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 30000 cp. Iolite (40 gp). Freshwater pearl (5 gp). Rhodochrosite (5 gp). Golden pearl (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with broad hat. He has a long red beard with little hanging trinkets. His face is scarred and worn.

Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Adran and his spouse have recently divorced.

Motivation: His religion dominates his actions; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Religious. Occupation: Soapmaker

Voice: Speaks with lips pursed

Attributes [hide]

Adran Jenkins, Male Half-Elf Commoner 15
Medium (4'11") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 56 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +6
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3

Possessions: 1000 gp. Azurite (10 gp). Alexandrite (700 gp). Alexandrite (700 gp). Banded agate (10 gp). Brown-green garnet (50 gp). Zircon (50 gp). Azurite (10 gp). Black opal (1500 gp). Onyx (50 gp). Blue star sapphire (1500 gp). Black pearl (700 gp). Deep blue spinel (700 gp). Moss agate (10 gp). Freshwater pearl (10 gp). Smoky quartz (50 gp). Eye agate (10 gp). 1 Medium magic item.


Social Check DCs


Kilvar Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor, and carries quarterstaffs. His silver hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Bricklayer in town.

History: Kilvar was raised in a hard working conservative environment. Through the years after Kilvar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kilvar's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Bricklayer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bricklayer

Voice: Thin and wheezing

Attributes [hide]

Kilvar Stoutale, Male Dwarf Warlock 11
Medium (4'2") Dwarf, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 88 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)12 (+1) 10 (+0)13 (+1)
Skills Athletics +7, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 1300 gp. Tiger eye turquoise (11 gp). Carnelian (60 gp). Amethyst (160 gp). Tiger eye turquoise (11 gp). Hematite (11 gp). Red spinel (160 gp). Amber (160 gp). Black opal (600 gp). Lapis lazuli (11 gp). Moss agate (11 gp).


Social Check DCs


Adrik Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with white socks and a vest with buckled shoes. He carries a battered shortspear and tarnished quarterstaff as well. His long silver hair reaches down to his waist. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 39. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a island tribe. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Fighting, Joker. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Adrik Bloodkith, Male Dwarf Monk 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)5 (-3) 13 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 370 gp. 1 Masterwork Common Melee.


Social Check DCs

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