Morgran Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he is wearing a long, grey, dusty cloak. He has brown hair. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Morgran embodies much of what other species detest in the Dwarves. He can't help but pocket interesting objects he comes across
History: A powerful wizard made him what he is. He was an athlete and attended two major summer competitions. He never won. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Antagonistic. Bonds: Criminal record, Mentor. Occupation: Slave Trader
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Gnoll, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Donella Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her head has been shaved. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the east, but her parents moved at a very young age to the north. She moved out north to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Painter
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 29000 cp. 1 Half-Plate.
Kriv Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a simple green robe with yellow stripes complete with hood. He wears his brass crest up. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born several months after his father was called into army service. Like his father and his brother before him, after school he went straight into learning to become a Carter. He became a Carter soon after.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Military. Occupation: Carter
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Golden pearl (100 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Roywyn Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she usually wears her tan robe and has her club always slung over her shoulder. She has wavy auburn hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of herself, she believes she is the best Miller born in the past three hundred years. She is a great chef.
History: Sold as a small child to a necromancer, Roywyn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Miller.
Motivation: Expand her business; and sabotage a competitor
Ideals: Gifted. Flaws: Addict. Bonds: Job, Mentor, Enemies. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 15 (+2) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Nimble On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She likes to wear ponchos typically of a light pastel in addition to tight pants. She keeps her white fur in a pixie cut. Her hazel unseeing eyes seem to look past you.
Personality: She is calm most of the time but flees social interaction. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born at the edge of vast desert. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Since then, she has sought to make the best of life.
Motivation: Doesn't want to be a Mercenary and was forced into it by her family; and an old rival family wants her found
Ideals: Athletic, Optimist. Flaws: Disease, Shy. Bonds: Nature, Family. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 pp. Brown-green garnet (90 gp). 1 Darkwood Shield.
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