Sarah Hartford, Female Human [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a crossbow, but if one is not available she will default to her lance. She carries with her a set of lances, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has wavy black hair. Her violet eyes are passionate and lively.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She also hits on women, regardless of circumstances.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants her loneliness to end.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Rich. Occupation: Jeweler
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Auran, Draconic
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
Possessions: 190 gp.
Nogu Harley, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'7" and muscular, this western woman wears rags and sports a simple walking cane. She wears a colorful flower in her red hair. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She acts crazy and hedonistic. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Cursed with lycanthropy at a very young age, Nogu has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Athletic. Flaws: Hedonist, Antagonistic, Disease. Bonds: Poor, Attractive. Occupation: Beggar
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. White pearl (160 gp). Zircon (20 gp). Moonstone (20 gp).
Lilith Talent, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a black broad hat and black clothes. Her purple hair is drawn into a tight pony tail with a clover scrunchie. She has gleaming, smiling gold eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She also hits on women, regardless of circumstances.
History: Lilith was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She ran away from her former home and has been making her living as a Miner for the past few years.
Motivation: She is currently in port desperately looking for someone to get her out; and expand her business
Ideals: Joker. Bonds: Has a crush, Job, Adventurer, Slave. Occupation: Miner
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 9000 sp. Red garnet (50 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thava Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern woman is wearing a tight black one piece outfit complete with pants, hood, and a cape. She sports a flattop crest cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When Thava reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Map Maker.
Motivation: Balancing her hectic life and new Map Maker responsibilities is difficult; and wants to open a new tavern
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Slave, Military. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp.
Symma Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears an entirely blue suit with white socks and a vest with buckled shoes. She has a long black ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to loving parents in a slum to the west. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She is untrained/undisciplined, which makes her dangerous.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 43 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 6 (-2) | 19 (+4) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Gnome
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp.
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