Arnold Colby, Male Human [Permalink]
Personal [hide]
Description: This man wears a tight fitting brown shirt and pants, and sports empty pouches on his belt. He wears his white hair up in a very large beehive style do. He is baby faced.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero
Flaws: Cynical, Fearful. Bonds: Family, Adventurer, Mentor. Occupation: Armorer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 47000 sp.
Dondon Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This southern man prefers to wear flannel. His clothes are grease stained in places. He has done his best to style his red hair to look like a famous performer. His brown eyes are slightly larger than normal.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is a very good compulsive liar and kleptomaniac.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and many orcs want him driven away
Bonds: Poor, Immigrant, Enemies, Criminal record, Religious. Occupation: Herbalist
Voice: Dark and ominous
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 9000 cp.
Sarai Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and her gloved hand is found clutching a ceremonial dagger. She has wavy red hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Sarai was born in the east. At a young age she loved to build and create. Cursed with lycanthropy at a very young age, Sarai has worked very hard to control her curse. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac
Ideals: Optimist, Persistence. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 16
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1900 sp.
Nutae Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear ponchos typically of a light blue in addition to tight pants. His tied-back hair is red. His thin eyebrows rest above his beady hazel eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Banker for hire.
Motivation: He loathes his own lifestyle; and further expansion of business
Ideals: Optimist. Flaws: Ugly, Impulsive, Depressed. Bonds: Poor, Job. Occupation: Banker
Voice: Scandinavian accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 20 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial, Aquan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Wella Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears white painted combat armor at almost all times. Her moppish brown hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Wella abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk.
Flaws: Sensitive, Hedonist, Disease. Bonds: Adventurer. Occupation: Barrister
Voice: Breathy voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points -3 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 3 (-4) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +3
Possessions: 2000 sp. Fire opal (400 gp). Banded agate (5 gp). Deep blue spinel (1200 gp). Malachite (5 gp).
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