Zagga Denholm, Female Half-Orc [Permalink]
Personal [hide]
Description: 4'7" and muscular, this southern woman wears a weathered and beat up set of banded mail beneath an oversized black coat. Her red hair is drawn into a tight pony tail with a cross scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Zagga was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Zagga decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Criminal record. Occupation: Performer
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 17 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 7 (-2) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. Black pearl (400 gp). Banded agate (13 gp).
Adran Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He carries a battered halberd and tarnished hand crossbow as well. His red hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Sculptor in town.
History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Further expansion of business; and to be a locksmith again
Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Sculptor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 8 Acid flasks.
Darrow Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is renowned for his bright white suits and hats. His red hair is drawn into a tight pony tail with a skull scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He comes from a rich northern family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends
Ideals: Artistic. Bonds: Criminal record, Rich, Adventurer, Family. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 11)
Armor Class 14
Hit Points 70 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: Amber (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Riardon Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With bright blonde hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in a small village he learned the ways of the warrior from his father. Riardon was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Locksmith. After a long history of fighting, Riardon and his spouse have recently divorced.
Motivation: He wants to get laid; and wants his loneliness to end
Ideals: Opinionated, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Has a crush. Occupation: Locksmith
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 800 gp.
Ralf Kenley, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a grey shirt with thin white vertical stripes and grey pants. With a patchy black beard and wild black hair. He has blue eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Ralf was born in the west. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Ralf was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Persistence. Flaws: Shy. Bonds: Attractive, In love, Military. Occupation: Dilettante
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 15 (+2) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +4
Possessions: 5000 cp. 1 Everburning torch.
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