Grai Marlee, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, black, dusty cloak. She has a slight overbite and is overall scrawny. Her golden hair is wavy and long. This gray eyed northerner is not easily forgotten.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Sold as a small child to a slaver, Grai was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Grai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Grai. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she has comitted a past crime that haunts her to this day
Ideals: Disciplined, Persistence. Bonds: Criminal record, Mentor, Enemies. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 400 gp. Violet garnet (1000 gp). White pearl (130 gp). Lapis lazuli (4 gp). Brown-green garnet (130 gp).
Paymon Liberty, Male Tiefling [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. He keeps his dark red hair in a pixie cut. He has gleaming, smiling red eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He enjoys reading and quiet.
History: Sold as a small child to a slaver, Paymon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and several ex partners dislike his way of doing things and want revenge
Ideals: Logical. Bonds: Attractive, Enemies, Mentor, Adventurer. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 18 (+4) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Terran, Undercommon, Orc, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 150 gp.
Mishann Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her crest is scarlet, silky, and of moderate length. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This woman loves dancing and to teach people dancing more than just about anything. Mishann is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Mishann lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their daughter. She worked as a Ruler, and she later adopted a second daughter.
Motivation: Marry her brother to traveling adventurers; and doesn't want to be a ruler and was forced into it by her family
Ideals: Athletic, Artistic. Bonds: Attractive, Family. Occupation: Ruler
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran, Draconic, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 700 gp. Star ruby (1600 gp). Smoky quartz (60 gp). 1 Minor magic item.
Ahrim Victory, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears just a black suit. He has no hair. He has several tiny emerald earrings on each ear.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Assassin profession.
History: Ahrim hails from a village terrorized by giants. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: He has money and likes to spend it.
Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Enemies, Job. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
Gimurt Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a grey wide-brimmed hat and grey clothes. He has a small bristly mustache and wavy white hair. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is very quiet and rarely speaks above a whisper. His job bores him to no end. He has decided to make it more interesting.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record, In love. Occupation: Herbalist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 390 gp. 1 Alchemist’s fire.
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